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Just a pair of suggestions: Rupture could ministun every second (which prevents enemies from TPing away), while Track could reduce armor as it did before the nerf.
- Time Lapse :
Old : Removes all buffs/debuffs, even Rupture.
Cooldown : 50/40/30.
New : Removes all buffs/debuffs, even Rupture.
Refreshs every abilities cooldown of Weaver (except Time Relapse itself).
After Time Lapse is used, Weaver will automatically be on Shukuchi for 5 seconds instead of 4.
Cooldown : 50/40/30
I've done strange heroes. I'm gonna come back soon. With new heroes. With strange mechanics in it. This is gonna be "strange..."
I play Spectre a lot and I think that stuff making illusions harder to focus is really not necessary, Spectre's problem is not that you can fight back against illusions, they're just way too tanky and besides you don't have time to right-click illusions in teamfights anyways.
I'd make this upgrade for Spectre, maybe it's a bit OP but if there was something like that I'd make Aghs on Spectre every game :
- Haunt cooldown reduced to 80 seconds (from 120 seconds)
Ubiquity : Spectre makes her watchful presence felt across the battlefield. Grants vision and true sight of every enemy hero for 4 seconds. Cooldown : 140 seconds.
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I'm gonna come back soon.
With new heroes.
With strange mechanics in it.
This is gonna be "strange..."
OrionTCB
Posts: 21
Steam: Orion™
Hero Idea Archive
Newest Idea: Ibrik, the Tormentor
And the newest in my series of hero guides...
My Guide to the Grandest Magus of All
porygon361
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Krwiozerca
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Treutreu
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Steam: [kS] Treutreu
I'm gonna come back soon.
With new heroes.
With strange mechanics in it.
This is gonna be "strange..."
OrionTCB
Posts: 21
Steam: Orion™
Mcgroovy
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Meme central please give me ad revenue
Terathiel
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Powergoat
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Hero guides : Spectre , Windranger and Clinkz
== Broodmother guide out! ==
Hamstertamer
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