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If you had to the best/most successful laning heroes (in terms of zoning, mobility, last hitting, and all around proficiency) from the strength, agility, and intelligence categories, which heroes would you pick?
For strength, I'd have to say either Undying or Earth Spirit, leaning more towards Undying. He absolutely demolishes squishier heroes with constant Decay stack, and the Tombstone slow is ridiculously good at punishing pushers once multiple stacks are up.
For agility I'd say Brood. Easy lane control with early mana problems being the only real issue. It also helps that nearly every other agility is either a ganker or carry, with the exception of few.
Intelligence is more difficult because a lot of intelligence heroes are very strong in lane; realistically, i'd put Silencer, Outworld, Puck, and QoP as the absolute best. Maybe Batrider. They all have spammable abilities that make laning against them very hard, most of them downright annoying.
Sand King for strength. His sandstorm is such a pain in terms of zoning out and farming in lane. Burrowstrike to initiate or escape. He's actually a very good farmer.
Troll Warlord for Agility. Troll can last hit with ease due to his melee/range swap. He can easily zone out most other heroes with pure harass.
Jakiro for Intelligence. Good zoner and pusher with Liquid fire, decent last hitter.
Undying is no doubt one of the best strength laners, capable of destroying trilanes solo. Io is a great 'laner,' keeping your carry healthy is a great way to lane. Kunkka is an annoying laner, Tidebringer hurts.
Bane is not bad at all, losing 30 damage makes it incredibly difficult to last-hit, even with lots of skill. Nightmare sets plays up, and once he hits six... bye bye dual lane. Lich is a very very good laner simply because of Sacrifice. Denying a creep every 30 seconds or so and pulling the wave back is nothing to sneeze at. Queen of Pain is not bad, Shadow Strike is pretty strong.
Venomancer is a great lane dominate-r with Plague Wards zoning out the enemy.
The others I were going to list here were mentioned already.
Strength: Undying is top dog in terms of damage and kill potential. Huskar burns hard and fast, very annoying.
Abyssal Underlord can out last hit every hero in the game while zoning them out. Axe beats pretty much all other melee heroes in lane.
Agility: Gyrocopter as the amazing lane killer. Viper as the guy you want a restraining order against. Razor as the master damage thief in 1v1s.
Intelligence: Shadow Shaman offers a super powerful stun, making him a deadly killer. Lich is the king harasser who never runs out of mana.
Outworld Devourer will smash your puny minds if you're solo and not someone like Huskar or Razor.
I'm going to list the best/my favourites:
Strength - Undying here. I love the guy. If they could do something to stop him dropping off so hard though... Timbersaw is a great laner. You really want him solo, cos when he has Chakram and a Soul Ring he is a force.
Surprised Axe hasn't been mentioned. I think in 1v1 lanes (against most heroes) he is very strong with the Battle Hunger build. If you are against melee, win. Ranged, but not a Viper/ Windranger style lane dominator, and you can still dominate the creep wave.
Agility - Not my widest hero pool here... Venomancer is a strong shout though. the Plague Wards just give such a strong presence that not many can fight into.
Just for laning i would have to put Viper in as well. I dont think he is a great hero when the game goes past 30 mins, but early game he is a beast.
Intelligence - Warlock is not bad at all. Shadow Word is a huge pain early on, and great sustain. Fatal Bonds can help keep them zoned as well. And he has a great attack animation. Windranger is a nightmare to deal with for most heores. I don't play her but had to put her in form experience. Witch Doctor with everything at his disposal. Paralyzing Cask for creepuilibrium, Maledict for harass and Voodoo Restoration for sustain. Then when you get Death Ward you have great solo kill potential.
Special mention to Winter Wyvern as well. I haven't played DotA1, so haven't played him, but he sounds like he is going to be an awesome hero in lane. Cant wait to give him a go.
All the W's for Int heroes there... Baring in mind, i do think that OD would out last hit/deny all of these, but for everything into consideration i believe these are better.
Don't forget Lich is still Mr Buzz Killington in terms of wrecking your XP/Gold income even if you're not getting blasted in the face with Ice regularly...
Bane can also be a real pain with an early point in Enfeeble if you rely on your right click to farm. Followed up with a Soul Ring/ Brain Sap combo and it gets really unpleasant...
Int has a ton of outlaning machines, including:
KoTL because he has infinite mana and an ultra-super nuke
CM because she has a ton of mana and a ton of disable
Lich because sacrafice and ice blast are too stronk
Bane because he turns your dual lane into two disabled people
Lion because he has nearly unlimited mana and a nuke
OD because AHHH MY INT
Skywrath because spammy nuke
Batrider if you don't have a magic stick
QoP because shadow strike prevents salving and deals a lot of damage
Special mention to AA, who makes trilanes nearly unstoppable, and visage, the god of trilane fights
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