As I'm sure most of you know, there has been a major update on the original dota1. Changes which WILL be implemented (once Dota1 is balanced and stable) into Dota2.
http://www.playdota.com/changelogs/6.75
We may find more changes in Dota1, before it joins us in Dota 2, but clearly some of the changes have been made for dota2 client - with some heroes getting heavily buffed for the faster pace of dota 2 compared to dota 1.
Let's have a look at some of the major changes we may find in the dota2 client, and it's major impact on the current meta. Your thoughts?
Some of the interesting changes are the debuffs -
anti mage, now has a slightly longer cast time to blink, with compared to other blinkers was very quick! he also has a reduced MS
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pandaren - his ulti will now be affected by blackhole - a natural addition, as brewmaster was a bit op and a solid counter for an enigma pick!
doom bringer - has been buffed to better suit the competitive scene! his
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popular carries, lycanthorpe
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All my most interesting buff of them all
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Spirit Breaker
- Base strength increased by 6
- Damage increased by 9
- Charge of Darkness no longer gives a buff indicator
- Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750
- Empowering Haste no longer increases Spirit Breaker's damage
- Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%
- Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)
- Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6
- Fixed Greater Bash not affecting magic immune units
If you can read and understand this - greater bash now deals 40% of MS, assuming you have NO items, with a 290 base MS, at level 4 that's 116 dmg a bash - + now your passive, treads, mask of madness, drum etc - and his ulti performs a greater bash AND the buff indicator has been removed. Bara will now see competitve work, being able to destroy solo heroes very quickly (and get there very quickly too).. this will be interesting to see if it works in dota 1! new build
charge,bash,bash,charge,bash,ulti,bash,passivex4 ??
Any thoughts on my thoughts, and thoughts on other buffs to heroes (such as snipers?)
I think Sand King will probably be adding it to his roster, as you can farm the item fast enough after he has a blink dagger - If you can imagine, dagger, arcane then etheral - thats about 8k gold. but with evey blink epi - It's practically a sure kill on whoever you target..
Lycan will still be around - but perhaps not an auto-pick ban, he still serves as a solid jungle/push/carry - and tho their hp is lower, vladimirs ultimately still removes this problem..
the aura is direct hp removal - which doesn't have an effect on etheral form.
Ethereal Blade
- Ether Blast can now be cast on allied units
- Ether Blast now does damage based on the primary attribute of the holder instead of always agility
- Ether Blast manacost increased from 50 to 150
necrolyte etheral ulti? :)