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I'm not sure when or how Midas Enchantress became a thing! She is arguably one of the best heroes at level 1 with the 2 creeps she can get and setup easy kills on any lane she wants.. No idea why people prefer wasting away her most powerful phase in the game jungling passively, then wonder why they get killed in a flash during the mid/late game where enemy carries are farmed.
For the icing on the cake, I suggested to the Enchantress (quite politely, I believe) that going Midas on Ench was a bad idea and she should have roamed with 2 jungle creeps. I got called a noob that knows nothing about the game. :(
Yet another Enchantress bought a Midas and had zero game impact. At the same time, and totally unrelated of course, a family of 24 kittens was sold to a butchery in Russia for the profit of evil capitalists. There were no survivors.
Get 2 creeps, go gank your safe lane, get first blood, that's how you play Bambi. You don't even need good creeps, anything that can right click works...but if you can get that OP 5 second purge creep...GG :)
People really need to understand that yes, Ench makes a perfectly legit semi-carry if you build attack speed and mana regen items on her, but her main strength is in the EARLY game and this is the time where she should be ganking like nobody else.
Generally in those cases I reply something sarcastic like "hey a Midas Enchantress just called me a noob, that's a good one" and mute the guy.
Please observe a minute of silence for the kittens.
Yes. He started at the jungle. The worst thing was that he didn't even skill whirling axes. He was lvl 5 in 13 min in the game. Then he got mad at me because I thought it would be the best for me as Batrider who can actually farm the stacks to get a decently timed blink to farm them. His argument was that if I hadn't taken a stacked medium camp he would have been about lvl 9 at that point. Even worse was that he was taking the exp from that camp.
Troll jungle is like Naix or Ursa jungle...it's perfectly viable, you get tons of farm by doing this, it's just greedy as hell because unless you have a solid solo laner like WR, DS, Brood or something (the kind who can create tons of space), you just lose your lanes.
No need to level Whirling axes...you need to max Fervor actually. Trick is to stack the medium camp and clear it from the high ground in your ranged form so that the creeps can't attack you. This way you can rush a Morbid Mask and once you have it sustain is easy. He farms really fast with maxed Fervor and this way he has the best build to go Rosh early.
Good question. Actually I think it's all situational. I really don't think maxing just one skill at 7 and leaving all others at level 1 is a good idea on Ench. A balanced build is better most of the time because you'll get more out of putting a few value points in each skill. All her skills are good in the early game so you have a lot of options.
Skill Untouchable early if you're facing lots of right-click heroes but little magic burst. Typically leave it at lvl 2, lvl 3 at most. Early game it really means that no-one can right click you, it's extremely strong.
Skill Enchant early if you're snowballing and you want more creeps/more disable.
Honesty I'd go something like 2/2/2/1 on her, of course adaptable depending on the game. Nature's Attendants is really game changing in the early game though so if you want to max something I'd probably say this one (unless your allies are stupid and walk out of the heal - actually that's maybe the reason why she got more MS, to deal with stupid allies who don't want to be healed).
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