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The slashes are not real attacks in any sense. They do not depend on Juggernaut's damage, they cannot miss, they do not trigger on-attack events like Counter Helix, they don't take his frontswing, they work even if Juggernaut is disarmed, and so on. They are simply triggered physical damage, no different from Poison Touch. (However, they do play Juggernaut's attack animation and interrupt any current attack, making it appear that Juggernaut is attacking. This combined with the fact that he actually does often attack between slashes causes much confusion.)
The only way to increase the total damage Omnislash deals before reductions is to level it up, buy Aghanim's Scepter, get better luck on the damage (i.e. closer to the max 225 each time than the min 200), or simply ensure you don't run out of targets causing Omnislash to abort prematurely. Of course, you could also increase damage after reductions in any way physical damage is amplified, notably including armor reduction.
However, the most popular way to increase Juggernaut's total damage output during Omnislash is to buy attack speed to allow him to attack normally between slashes (or to buy damage to make these real attacks stronger). Juggernaut has a 1.4 sec BAT and a 0.33 sec frontswing, meaning to have a chance to attack at all during Omnislash (between two slashes, which occur every 0.4 seconds), you need at least 0.33/0.4 - 1 = -17.5% IAS. So even if you have 0 increased attack speed, there is still a chance of getting one attack. The probability of getting a given number of attacks is complicated and depends on both attack speed and luck, and has been presented here in different forms many times. It is even possible to attack twice between two slashes, which would require (1.4+0.33)/0.4 - 1 = 332.5% IAS. Even then, the probability of it actually happening is quite low, but increases with IAS.
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F.E.A.R.0, you can land 0 - 1 auto-attack inbetween slashes for an X amount if you have enough attack speed. In a way, Juggernaut is still auto-attacking while omnislashing and with enough attack speed he can do an attack that is not interrupted by the omnislash... if that makes sense to you. That's what the graph is for, to illustrate the amount of attack speed needed to get extra auto-attacks in.
F.E.A.R.0, you can land 0 - 1 auto-attack inbetween slashes for an X amount if you have enough attack speed. In a way, Juggernaut is still auto-attacking while omnislashing and with enough attack speed he can do an attack that is not interrupted by the omnislash... if that makes sense to you. That's what the graph is for, to illustrate the amount of attack speed needed to get extra auto-attacks in.
That's what I answered. Still the probability of it actually happening is quite low.
"The only thing we have to fear is fear itself."
Please PM me if you spot anything missing or outdated in the data base
That's what I answered. Still the probability of it actually happening is quite low.
I re-read the last paragraph more clearly to understand what you're trying to say. Pretty sure the auto-attacks inbetween Omnislashs are NOT by chance, maybe the chance for when the auto-attack happens but it will still be a set amount.
Have you played WoW and used a Damage over Time attack? Omnislash is similar to DoTs, with more haste, you get more damage ticks when you get past a certain cap. So if a DoT spell does 10 ticks of damage at 100 haste, at 110 haste there is 11 ticks instead.
Similar idea here with Omnislash, get past a certain cap and there'll be an extra auto-attack.
It depends on the LCM of BAT and OMNISLASH Attack time,
To dumb it down, if BAT occurs and Omnislash attack are concurring on each omnislash hit then the above graph holds true.
Naturally, it will if you align who you attack with the omnislash, meaning rightclick and press R VOILA!
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