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As you stated,
I brought back the second point, because this is just a funny statement! Don't you think I am some kind of douchebag. I was just trying to imagine
I feel like Scepter on
You can't swap
You would not recommend
Take care.
Thanks for the reply, firstly I would wanto apologize that my badly translated Japanese name of Omnislash build a hilarious image of Juggernaut's single ulti will allow him to get Rampage Kills throughout the battlefield, for I have no such intention from the beginning.
And yes when I said swap out Town Portal Scroll for
I do not recommend
And last but not least, hard-carry Juggy was never a popular opinion due to the fact that actual hard carry can do the job better. But whenever we tried debate further, most would agreed that he came close being, largely due to the nature of his ulti. And he could do the job with just a decent teamwork/setup, isn't that's what Dota's all about anyway? Oh well, I'm gonna stick my unpopular pubgame opinion, where I spent most of my time on. XD
Cheers mate!
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"Juggernaut is a hard carry"
This debate goes waaaaaaay back. As Juggernaut is no doubt a good pusher, he is always build as a hard carry and CAN assume the role as a hard carry although not as shiney when compared to top tiered Hard Carry.
"Omnislash AKA Ultimate Rampaging Blades of the War God"
I said I didn't made that up lol. The skill was first introduced in a Final Fantasy game, which inspired Dota Juggernaut's ultimate long before the hero was created. The original Japanese name was è¶�究æ¦ç¥�é�¸æ�© before being translated as Omnislash in the later released English version of the game. Can read moon runes, ain't muh problem bro. :P
The last few points seems to be simple critics on the build but I can't really point out why. The reason for
[/quote]
As you stated,
I brought back the second point, because this is just a funny statement! Don't you think I am some kind of douchebag. I was just trying to imagine
I feel like Scepter on
You can't swap
You would not recommend
Take care.
You messed up on the stats you never leveled the ultimate to lvl 3
Thanks a bunch man, it has been corrected now. I don't know how the hell I can overlook that one.
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@KoDyAbAbA
I have been into several games that the enemy players are so good with Dagger of Escape that the team just got kited mid-game onwards and forced to clash when the condition doesn't favor us. But 2 be honest so far there are only 2 games I actually managed to get
Desolator is a good item, but getting deso means that you will be losing considerable attack speed and losing extra slashes during Omnislash. When I finally have enough attack speed it would be near mid-late game and
But I did state it as a very situational item. I choose ***cault Cuirass over
But hey thansk for the input really, I will add more info in the guide in regarding the things you have brought up.
***************************************************
...
"Juggernaut is a hard carry"
This debate goes waaaaaaay back. As Juggernaut is no doubt a good pusher, he is always build as a hard carry and CAN assume the role as a hard carry although not as shiney when compared to top tiered Hard Carry.
"Omnislash AKA Ultimate Rampaging Blades of the War God"
I said I didn't made that up lol. The skill was first introduced in a Final Fantasy game, which inspired Dota Juggernaut's ultimate long before the hero was created. The original Japanese name was 超究武神霸斩 before being translated as Omnislash in the later released English version of the game. Can read moon runes, ain't muh problem bro. :P
The last few points seems to be simple critics on the build but I can't really point out why. The reason for
well, we come to Assault Curi*** vs
lets see the stats shall we?
Assault Curi*** gives us 15 armour,55 attack-speed and a -5 armour debuff/+5 buff.
which translates into
which is about 3777.4 EHP at level 25.
4414.34 EHP AT LEVEL 25.
CONCLUSION
Butterfly gives you 626 more EHP, 5 more attack-speed and a cool looking item in your invent :D.