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Your benevolent King has declared this coming December 12th an official holiday with the introduction of the Wraith-Night. A great and prosperous time is guaranteed for the entire family with festivities like the Harvesting of Souls. The little ones will especially enjoy playing in the snow while our Great Leader watches over from his Altar.
We love our King and are happy to provide souls for his Second Coronation. Remember, kill as many enemies to hurry the return of the Great One.
I know, I realized as soon as Elder Titan's changes were different. I left it there for discussion.
Always good to throw some debate around what should be changed.
Added option to display the Minimap on the right side of the screen. Some HUD skins may have issues in this mode
The drafter is now indicated when spectating a CM or CD game.
Fixed a case where shop items would get stuck on the screen after dragging
Play a sound when a teammates puts an item into your hero's inventory. eg when giving a Tango charge
Fixed a case where health and mana bars would be invisible at the beginning of a match
Select All Other Units hotkey now also selects other units like Plague and Serpent Wards
Added captions in Korean.
Community
You now get an abandon if one of your party members abandons. A party abandon on its own cannot put you into low priority.
Added message indicating that players must complete a low-priority match with players on both sides to decrement their low-priority penalty count
Adjusted the amount of XP required for Dota Profile levels 2 thru 7 (your in-profile XP bar might be a little off until you finish a game)
Game modes are now unlocked as you progress through levels
6.79c Gameplay Update
Hand of Midas recipe cost increased from 1400 to 1550
Ancestral Spirit vision reduced from 600 to 450
Ancestral Spirit damage reduced from 80/120/160/200 to 60/100/140/180
Plague Wards night vision reduced from 1200 to 800
Venomancer base movement speed reduced from 290 to 285
Fixed Power Cogs knockback aoe being too big
Fixed Whirling Death not restoring enough HP after the debuff wears off
Necronomicon night vision from 1300/1400/1500 to 800
Necronomicon gold bounty increased from 100 to 100/125/150 (per unit)
Magnetic Grip cast range reduced from 1400 to 1100
Boulder Smash silence duration reduced from 5 to 3.5/4/4.5/5
Boulder Smash unit knockback range rescaled from 800 to 500/600/700/800
Fixed Stone Remnant counting as a spell (for purposes of Curse of the Silent, Magic Stick, etc)
Dueling units cannot be disarmed or Force Staffed away
Visage movement speed reduced from 295 to 290
Crystal Maiden base Intelligence reduced from 21 to 19 (same base damage as before)
Added Slark to CM
Added Huskar in CM
Visuals
Orchid - Added fx for damage pop at the end of orchid, and additional effects if unit dies to orchid damage.
Fixed projected texture and screenshake render types that were drawing to the portrait also effecting the world, fixes bug with Enigma darkness rendering from his portrait in the world.
Fixed some Bounty Hunter items which weren't properly showing his Jinada effects.
Economy
Players now receive a series of presents as they proceed through the early levels of the game. Each present contains some free items to use.
Automatically unlock and select item styles that are unlocked by inscribed gems reaching a certain value
Fixed armory preview of items not showing the correct style
Workshop
Heroes updated or newly enabled on the workshop - Earth Spirit, Ember Spirit, Storm Spirit, Gyrocopter, Pudge
Showcase View
Hide Pause panel in Showcase View.
Fixed a bug where dragging could select another follow unit.
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xCO2
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xCO2
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