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POTM's arrow isn't about the skill of using, but more the skill of positioning. against potm, you're always aware of the arrow - you know it will be coming at some point.. so Potm's need to mix it up, when it comes to launching it - so enemies won't expect the arrow from that angle..
for example, anyone who's played potm, if somehow you are behind the enemy, and launch an arrow? 9x out of 10 it will hit? right? the enemy aren't expecting it from that angle, that's why - not because you're pro with arrow.. (somewhere along) the side shops are always good places to launch from in laning phase.. just make sure they don't see you go in there too!
A good Rubick ult is hard to land. Sure it's just a click, but the positioning involved to steal and use a Rock or a Ravage before the enemy player uses another skill is quite an art.
I agree with a good steal, but watching Na'Vi.KuroKy steal like ten rps in three games made me feel kind of jaded about Rubick steals as an art form :\
EDIT: Also, hitting someone with a random Sacred Arrow is 80 times easier than hitting someone with a random Meat Hook or Pounce
In my opinion one of the hardest skills to land in game, is Crystal Maiden's ulti.
It requires a good positioning but also timing (waiting for stuns to be on CD and such).
9 out of 10 times I fail the ulti.
Actually 19 out of 20 is more accurate.
It is true that with a BKB or a blink dagger this can be made easier.
But plain positioning without extra items to help, definatly CM's ulti.
It's so easily f***ed. and CM is soooooo squishy. x(
Also I think a GOOD and USEFULL Shrapnel isn't seen alot :D
Elder Titan's ulti is also worth a mention.
A GOOD Vengeful Spirit swap also requires some pratice.
and the stun of Visage's minions isn't THAT simple.
Life is really simple, but we insist in making it complicated.
~Confucius
what about skywraths ult? has a tiny AoE and has a delay.... good damage, but its barely two toons wide, and more often than not the enmy only needs to take those two steps out in the delay time....
^^ true, unless you have a decent slow\stun, it is almost impossible to use it at full efficiency. Unless you have like perfect positioning or something... Never forget about Earthbind tho, my ability to land it is a bad as my ability to use the hero.
"Success is like being pregnant, everybody congratulates you, but nobody knows how many times you were f**ked."
what about skywraths ult? has a tiny AoE and has a delay.... good damage, but its barely two toons wide, and more often than not the enmy only needs to take those two steps out in the delay time....
landing it isn't that hard, but keeping them in it rather. If you have good co-ordination it also shouldn't be a problem to keep them in it. I have to agree tho it needs good timing and co-ordination, but the skill itself isn't all that hard to land
I would say dark sear vacuum is the hardest. It is easy to land a GOOD vacuum but almost impossible to land a GREAT vacuum. Instead of training to get used to the range and speed of the spell you have to practice judgment and patience in team fights.
My lone druid starting items are 12 Iron wood branches, 6 for the hero and 6 for the bear. Even if the bear does not get stats more twigs are OP on any hero.
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