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I need some examples of good Faceless Void and Phantom Assassin trilanes, as they are my favorite carries I pick nearly every game combined with friend Magnus, but I don't have any idea about supports that could guarantee good farm and maybe kills.
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail
I agree, but you should add Clockwerk which has recently been played as a support quite often and works well with SD and Bane, too. Also, Rubick's Telekinesis can be used instead of Nightmare/ Disruption if you need that Spell Steal more than a purge or a disable that goes through BKB.
You could run Faceless and Jakiro aggressively with a jungler like Chen or Enchantress. This might get first blood and an early tower then Faceless could rotate into the jungle.
Another idea is Faceless and Lich duo mid. Not only is the synergy with Magnus, Faceless and Lich ultimates but in lane Lich can keep the creeps pulled back near the tower. Also Magnus could bottle crow the short lane since Lich and Faceless would not need bottles.
Since Phantom has her daggers I have considered letter her solo and Magnus mid with an aggressive tri lane.
In lane Phantom has a fair amount of lane presence with her incredible slow. This could be paired with heros like Treant Protecter, Undying, Venomancer, Earth Shaker. I think Melee heros work well with Phantom since if needed she can farm with daggers.
My lone druid starting items are 12 Iron wood branches, 6 for the hero and 6 for the bear. Even if the bear does not get stats more twigs are OP on any hero.
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail
Unbeatable? As soon as you saw SD disrupt there should've been an instant disable on Lesh from Bane, followed by an Icepath that gets 2/3 of the heroes rushing in because they're relying on their combo to land.
The Lesh/Lina and SD combo is easily countered by not getting out of position, the problem is that if its successful even once and they get the XP advantage its pretty much a downhill train. They also have a stronger level 1 presence as a trilane.
Did you play defensively at all? It's hard to tell from the little information you posted but you've gotta stick as close to the tower as possible and have your position 4 support stack and pull at the same time. If they ever contest the pull then your carry has less constraints farming and your supports will have to defend the pull camp until you're needed. If they ever try to go for the kill then stun/sleep the Leshrac before the disrupt+stun combo goes off or LS before he rages.
Pick up KOTL next time if they did not ban him (I'm assuming you played CM) or someone like Enchantress to mess up their trilane with 1 or 2 strong neutrals. Your Jakiro should always be on stand-by getting ready whenever the aggressors begin their assault and Bane should be the one to stack and pull to get the gold/levels needed from there. Your carry might not get as much gold as he would in a different setup but as long as nobody dies then you win the lane.
Bane + Keeper of the Light = Good defensive trilane, the role for the supports will depend on the game but the KOTL should be the one pulling/etc.
Shadow Demon + Rubick and/or Leshrac/ Lina = Pretty good at both offensive and defensive setups. If you have Shadow Demon + Rubick then your setup will be very defensive since you'll have 2 spells that'll save your carry from danger. If you have the stunners then it'll be more offensive since you can get kills easier with that combo with either SD or Rubick.
You can try Clockwerk + Rubick/ Shadow Demon/Bane/whichever stunner and it'll be good at both offensive and defensive setups. Clock is very disruptive in any fight and if you can single out a hero with cogs + battery assault then you'll probably get a kill. You'll need some skill and good judgement to pull this one off since you'll need to try to single out a hero or position your correctly to push away any threat. If you get two heroes inside your cogs trap then you might have some trouble since Battery Assault isn't as effective and especially if you don't have a hero like Leshrac to follow up.
Void tri-lanes don't tend to be that lethal unless you get a numbers advantage (i.e. it's 3v1 or 3v2) until level 6, when you can usually own whoever it is. Personally I really like combining him with Witch Doctor are their ults have great synergy, and Casket is a great multi-stun.
PA works very well with omni as noted, especially if you can get a setup slow or stun for your third hero - and some ranged attack so you don't get harassed off the lane. Bane and Shadow Demon are both great at setting up other heroes, or breaking up enemy attacks.
Omni also gets big props against that SD/Lesh combo, if he can get Repel off fast enough, Dazzle can also be handy for getting people out of trouble, but he needs levels to be effective offensively.
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