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This hero got significant changes. Astral Imprisonment no longer steal INT, instead it deals damage in the end of the duration in an AoE. The duration was increased to 4 at all levels too. His INT steal mechanisms was moved to Arcane Orb, which steals 0/1/2/3 INT per hit. What do you guys think of this change? Now OD can properly harass in lane, though he doesn't get a +damage to lasthit. Also easy kill steals 4Head
What do you guys think of this change? Is this for the better or worse?
Not stealing INT means that whilst you can now get CS with nukes, he's actually super good early on because he can easily deny the enemy 2 or 3 CS with a 4 second imprisonment at level 1.
The 4s imprisonment also means he can now set-up and contribute to ganks in his lane; He imprisons, supports run it, stun the moment the imprisoment ends. Dead hero. On top of it being a nuke.
Ag's Refresher is also probably legit now, because it's a massive amount of overlapping damage; again you ulti, refresh, ulti again the moment the first one ends, and viola, 600 AOE damage per hero, on top of massive amounts of damage from the hammer itself.
And he can flash farm. Faere Fire is also probably super good on him; Helps him contest CS, and it gives him potential sustain which he badly needs. Like starting Null Talisman + 2 Fire sounds super good on mid heroes that don't want to go bottle.
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Since you just can't have enough Chaos Breaker.
Sanvitch
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O_O
Blubbles
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Since you just can't have enough Chaos Breaker.
Sanvitch
Notable (18)
Posts: 1036
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