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Forge of Creation 5 - Finals.

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Forum » Hero & Item Ideas » Forge of Creation 5 - Finals. 41 posts - page 3 of 5
Permalink | Quote | PM | +Rep by Yzreel » August 9, 2015 2:49pm | Report
TheSofa wrote:

Lemme get this straight:

Torn stops HP regen.
Detached stops MP regen.

{W} and {E} gives Torn and Detached debuffs, while {R} enhances it. But they only come into effect with {Q}. Is that right?


Yes, his [W] and [E], alongside [D] and [F] give the debuffs (without effect), and [R] gives a passive effect into it. They don't actually come into effect by [Q], they only serve as a marking that increases the duration of [Q] debuffs.

Sorry for not clearing that up more lol

Btw how's your idea coming up?

porygon361 wrote:

The terms are mentioned under Somatic Rip and Mind Rip



Also, holy **** that's a nice idea :O.


Thanks a bunch Pory :D
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Permalink | Quote | PM | +Rep by TheSofa » August 9, 2015 2:58pm | Report
My idea? Um... Um... Ehrm.....

You'll see. :P

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Permalink | Quote | PM | +Rep by TheSofa » August 9, 2015 3:13pm | Report

Aedh, the Ambassador of Life


Radiant Intelligence

Strength: (17 + 1.8)
Intelligence: (23 + 2.6)
Agility: (15 + 2.1)

BAT: 1.7
Attack Range: 128 (Melee)
Damage: 50-57
Armour: 1
Movement speed: 300

Ever since he was a child, Aedh loved to play out in the forest. He would spend countless hours wandering alone in the endless nature, wandering up and down, along creeks, over hills and roots. One day, while he was wading in a river, he saw a light in the distance. Curious to see what it was, he followed it until it brought him to a fountain. The fountain flowed, splashing merrily as if it had not a care in the world. The water seemed to come from nowhere, and there seemed to be endless water.
This was the fountain of life. And as Aedh drank from it, new strange powers came to him, as if he had woken up for the first time. His eyes were opened, so to speak, and he saw that nature was in danger. He quickly set out to redeem and protect the wild, and none dare stand in his way.


{Q}: Breath of Life
Casting Method: Active
Targeting Method: Point
Allowed Targets: N/A

Aedh bestows his surrounding with the breath of life, giving them consciousness but bringing them under his control. Different creatures are animated depending on where the spell was cast.

Cast Range: 900
Units per cast: 1
Unit duration: 40 seconds

Rock Golems


Dryads


Water Elementals


Cooldown: 8
Mana cost: 60

Those who receive the Fountain’s blessing are called to impart it upon others.

{W}: Overflow
Casting Method: Active
Targeting Method: Point
Allowed Targets: N/A

Aedh causes an area to burst with an overflow of life, affecting all nearby enemies. Different affects are caused depending on the terrain selected.

Tremor (Ground)


Uproot (Trees)


Geyser (Water)


Manacost: 100
Cooldown: 10

Life is unstable. It is always either given or taken away.

{E}: Natural Disaster
Casting Method: Passive
Targeting Method: N/A
Allowed Targets: N/A

Aedh’s death grants his allies bonuses. Also passively reduces Aedh’s respawn timer.

HP bonus: 100/200/300/400
Movement speed: 5/7/9/11%
Cooldown respawn timer reduction: 10/15/20/25%

Even in death, Aedh brings life.

{R}: Tree of Life
Casting Method: Active
Targeting Method: Point
Allowed Targets: N/A

Aedh summons the Tree of Life, granting health regeneration based on Aedh’s mana regeneration to all nearby allied units. If Aedh is dead, then only the base regeneration will be active.

Cast Range: 600
Duration: 20/40/60
Base Health Regen: 30/50/70
Mana Regeneration as Health Regeneration: 500/600/700%
Health regeneration radius: 900

Cooldown: 110
Mana Cost: 100/200/300

The physical manifestation of the Tree of Life.
Tree of Life Specifications, please read

Hero Introduction



Hello all, TheSofa here, bringing you one of my newest and most rushed ideas: Aedh, the Ambassador of Life.

First of all, to Yzreel, Pory, kkoopman, and Bunkan who may recognize the roots of this hero: Sorry, I had to do it. The idea was too good to pass up.

Second, many of you know I had an exam on the 7th which I studied for almost my entire day, so sorry for being a bit late.

Now to the hero itself. I chose the theme "Create a hero with Bloodstone as a core item." First I looked at what Bloodstone offers us: Lots of Mana regeneration, death timer reduction, gold lost reduction, heal on death, and an option to suicide.

Originally (yesterday), I created a hero that had something to do with nature, it wasn't good at all. Then I looked through my PM's and saw a sketch of the first two abilities of a hero, smushed that with the ult of my old hero and make a new passive, and there he is, Aedh, the Ambassador of Life.

Now why is Bloodstone core? The first and most obvious reason is that the mana regen greatly increases the Tree of Life heal. Also, Aedh is surprisingly mana-intesive because of the low cooldown of Breath of Life. Second, it makes good use of Natural Disaster, since the percentage cooldown timer reduction is calculated before the flat reduction of Bloodstone. Also, the Bloodstone heal does in fact heal the Tree of Life. Finally, Aedh has very low strength and strength gain and benefits from the HP of Bloodstone.

This hero is meant to rush a Bloodstone, then immediately go into a Upgraded Boots of Travel. What this hero is meant to do in a fight is: Place the Tree of Life, use Breath of Life as often as possible. If the fight goes wrong, suicide to heal your tree and teammates. The respawn timer reduction should come into play, and a few seconds later, you may rejoin the fight with Upgraded Boots of Travel.

Of course the down side of this hero is that he does require a Bloodstone, but has no carry potential whatsoever. Therefore you are giving farm priority to a hero that does not carry late game.

What I can see however, is that Aedh can potentially jungle with the Rock Golems. His terrible attack and the low DPS might make it slow though.

And no one did Responses, so I'm not going to bother.

Cheers!
~TheSofa

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Permalink | Quote | PM | +Rep by Yzreel » August 9, 2015 3:28pm | Report
Hey, it's this guy!
Lol yeah, we never really managed to finish this idea, it's great to see it as a complete hero!

Anyway, all heroes are already posted here, so we're going to get the result in like 4 days?
Good luck to everybody! May the best idea win :D

P.S: Yeah, nobody really did the responses I guess. No, we are not just lazy.
P.P.S: I'd like to just point out the fact that Refresher Orb will totally make this hero OP as ****, especially since it's changed into double Perseverance... I LOVE IT!
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Permalink | Quote | PM | +Rep by TheSofa » August 9, 2015 4:41pm | Report
As much as Double Tombstone?

EDIT: And yeah, I thought I should complete it. :D

And may the best idea win!

EDITEDIT: Yzreel, I'm actually quoting your words for the first ability too. Just with some number tweaks.

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Permalink | Quote | PM | +Rep by porygon361 » August 9, 2015 5:14pm | Report
Woah, really didn't expect that guy to come up 0.0


Great work guys, may the best man/woman/attack helicopter win!

Hero Idea Archive


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And the newest in my series of hero guides...

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Permalink | Quote | PM | +Rep by TheSofa » August 9, 2015 8:16pm | Report
Surprise!

When's the voting again?

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Permalink | Quote | PM | +Rep by Smuggels » August 10, 2015 12:28am | Report
voting will start soon. GOOD LUCK.

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


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Permalink | Quote | PM | +Rep by Unscathed » August 10, 2015 11:47am | Report
Sofa pls T_T. Theres a Response spoiler below my hero.

May the worthy idea win.


Smuggles, what are the criterias if I may ask?
Don't Worry, Be Happy

Late credits to Janitsu for the sig

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Permalink | Quote | PM | +Rep by Smuggels » August 14, 2015 12:38am | Report
Criteria is the same as before.

hopefully i get votes in sooonish :p fingers crossed.

glhf

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


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