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Laning Discussion: Mid Anti-Fun

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Forum » General Discussion » Laning Discussion: Mid Anti-Fun 20 posts - page 1 of 2
Permalink | Quote | PM | +Rep by kkoopman3 » July 9, 2015 8:19pm | Report
I've experimented a little bit with this, and I think it's only viable when you're up against someone with very low laning presence, and is therefore extremely situational. You can't even do it against most melee heroes. For example, Bloodseeker destroys antimage middle. I'm not gonna do a long description and stuff for this one, just wanted to hear your thoughts.

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Permalink | Quote | PM | +Rep by Safecyn » July 9, 2015 9:25pm | Report
The only proper way to play mid Anti-Mage is to rush Blink Dagger and become your team's blinkin' slammin' initiator. It's a very difficult lane for him and you won't be carrying out of it unless you're MLG as all heck.

It's just not a good idea in general, in my opinion, though he DOES at least have good rune control with Blink.

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Permalink | Quote | PM | +Rep by Sando » July 9, 2015 10:16pm | Report
Safecyn wrote:

The only proper way to play mid Anti-Mage is to ...


Do it with a support in tow :). He's not a good laner, and the mid lane is even worse due to the short size making Blink chasing inadvisable. Besides, what benefit is there from getting him a fast level 6? If you can get early farm on him, hit those BF timings, the levels will look after themselves.
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Permalink | Quote | PM | +Rep by TheSofa » July 10, 2015 12:15am | Report
Mid = Moar exp.
Safe = Moar gold.

Which does AM need?

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Permalink | Quote | PM | +Rep by armc3j » July 10, 2015 12:33am | Report
More gold, definitely. Solo xp will come from jungling.
when a thing is done, it's done. Don't look back.

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Permalink | Quote | PM | +Rep by TheSofa » July 10, 2015 12:42am | Report
^^ Exactly.

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Permalink | Quote | PM | +Rep by Safecyn » July 10, 2015 1:08am | Report
All y'all scrubs need to embrace the power of the Blink Dagger/ Force Staff/ Eul's Scepter of Divinity Anti-Mage, maaaaan. Max utility and mobility wins exactly some percentage of y'all and your .5k MMR bracket matches.

Kappa.

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Permalink | Quote | PM | +Rep by TheSofa » July 10, 2015 1:11am | Report
Blink Dagger + Diffusal Blade + Hood of Defiance

Then you skill stats all the way.

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Permalink | Quote | PM | +Rep by Sanvitch » July 10, 2015 1:39am | Report
I mean, I just don't see why against something with weak lane presence, you wouldn't just pick a mid-laner and crush the in body, gold and soul instead.

Because, it's very rare that you'll have a game where your mid-lane is the easiest place for your AM to get gold and safe levels, and that your safe laner needs that safe farm more instead.

As for these... other item builds (Trollish I know, but it's something I like discussing); The thing about Anti-Mage is despite having a skill set that somewhat encourages the idea that you'll be the this early game brawler (What with being more resistant to magic, when magic damage is at it's strongest, and Mana Break being at it's technical strongest early on because it's a static value)

The problem is, if you build him to fight early, the hero just drops off. Like, he can't farm for ****, and because his damage steriod deals in static amounts, he drops off naturally as th game goes on, especially when BKB's suddenly make your steriod non-existent, and thus you really have nothing to contribute.

Whereas, you give AM a Battlefury, and instead he's this extremely mobile flash farmer who gets 6 slotted faster than any core in the game save one, and suddenly he can actually carry games. Because AM's skill set does not scale that well, and thus he's still a weaker hero when on even footing with others; Thus why would you not rely on this magical ability to get really ahead?

Since you just can't have enough Chaos Breaker.

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Permalink | Quote | PM | +Rep by TheSofa » July 10, 2015 1:45am | Report
^^ What's the save one?

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