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Idea: Make Ancient Creeps Immune to Pure Damage

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Forum » General Discussion » Idea: Make Ancient Creeps Immune to Pure Damage 6 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Kyfoid » May 4, 2015 3:51pm | Report
Why not make ancient creeps immune to pure damage but take away most of their magic immunity? and leave roshan to be the one mostly immune to magic damage?

Wouldn't that make more sense in terms of progressive farming and considering the over all imbalance problem?


Also, I really don't think that dark seer becomes qualified as an escape hero until he gets force staff.

Why not make his speed burst an optional passive/active for himself that consumes mana over time at the same rate but keeps him at max speed?

Where you can like, hold down E to move fast and let go of E to resort back to normal speed

Kyfoid


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Permalink | Quote | PM | +Rep by KEEP CALM AND FEED » May 4, 2015 4:17pm | Report
If he is kyfoid

THEN WHO THE *** WAS KYPHOID???

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Permalink | Quote | PM | +Rep by I Have Layers » May 4, 2015 4:38pm | Report
Two Kyphoids.

F is sixth letter in alphabet (Ky[f]oid)

6/2 = 3

Half Life 3

I Have Layers


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Permalink | Quote | PM | +Rep by KrDotoBestDoto » May 4, 2015 4:45pm | Report
Hast thou forsaken us oh mighty Gaben?

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Permalink | Quote | PM | +Rep by SatomiCappucino » May 4, 2015 4:56pm | Report
And they said Undying won the teamfights...
Give her roses to be closer.

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Permalink | Quote | PM | +Rep by KEEP CALM AND FEED » May 4, 2015 6:10pm | Report
Is he back?
Is he the real one?

Is he he responsible for this patch?
What happened to kyfrog?
Wad kyphoid really icefrog or a steam dev?

Shall we ever know?

Btw if you are kyphoid, i missed you! ;D

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