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2 | 12 | 13 | 14 |
3 | 5 | 9 | 10 |
6 | 11 | 16 |
15 | 17 | 18 |
I want you to notice that this is my first time so pls be gentle ;) |
Pros
Lion is a great 5th position support. Theoretically he can have infinite mana and is able to dish out lot of damage and CC even without items. As fearsome as his disables might be the moment he gets his ultimate Finger of Death he can basically instantly kill anyone with just a little help.
He also scales pretty well as his ultimate gets significantly less cooldown and he can disable an enemy for 6.52 seconds. Not to mention the 850 magic damage (638 after reductions).
An Earthspike a day keeps the ganker at bay.
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and will take damage when they fall. Type: Active Target: Point, enemy unit |
This is Lions bread and butter skill. It has just so many uses: Initiate a fight, farm the jungle, harass, counter initiate.... And it is probably the skill that you will use far more often than the other skills. This skill is maxed first for the simple reason that it has the best scaling. Every level gives you another .50 second stuntime and 60 magical damage. The skill is actually more complicated than it might look like at the first glance. The thing is that the range of this skill is higher than its cast range which means that you should not always cast it on an enemy but on the ground in front of him. |
Always keep this in mind. The range of Earthspike is extremely huge when casted on the ground (5 Antimage long compared to 4 Antimage long when casted on an enemy - yes I am using this instead of meters). In most cases this will make the difference between a kill or an escape for you, an ally or an enemy. |
Transforms an enemy unit into a harmless beast, with all special abilities disabled. Type: Active Target: Enemy unit |
Now let us take a look at some facts about Hex
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So how can we use this 0 cast time? Well the most interesting thing is that you can react instantly to stop any initiation from an enemy. Spirit Breaker is a pretty famous hero to stop with Hex |
While it might be true that it destroys any illusion it is cast on I haven't found myself in many situations in which this came in handy. But if you ever find yourself in a situation in which you need to get rid of two illusions you can do it with Hex aaaand Mana Drain - forced transition; much writing skills; much wow |
Nono don't worry no bread and butter here. This skill turns every enemy and neutral unit into your milkshake, mango lassi, beer (***am or Earl Grey or whatever you like) you just have to take your time to drink it. And that's the catch.
Usually enemies won't just let you stay still for 5 seconds. However let us begin with the skill description first.
Absorbs the magical energies of a target enemy unit by taking mana from it every second. Type: Active, channel Target: Enemy unit |
It's a pretty straight-forward spell it is used to sustain your mana in lane, in and between teamfights and it can be used to jungle. It can also be an extremely satisfying zoning tool. When the enemy is closing in for a last hit or just to sap XP you can use it on him and he will be faced with the choice to keep loosing mana or to loose Xp and gold. Against a single enemy offlaner this is actually an extremely viable way of zoning.Which I will explain later Click to see the in-depth explanation
The bigger the icon the better Mana Drain works against these folks. Consider leveling Mana Drain earlier if you have an enemy like this in your lane. |
I know how good all of this might sound. But please do never forget that you have a big "auto-attack (or Meat Hook/ Sacred Arrow)me"-sign while you channel this ability. Oh and it destroys illusions. Might be useful to get rid of one Manta Style illusion or that pesky naga illusion..... You will in most cases have to use it to have enough mana to use your ult (#forced transitions). Basically Lion's bread and butter skill....-#justkidding |
Rips at an enemy unit, trying to turn it inside-out. Deals massive damage. Type: Active Target: Enemy unit |
So this might be a bit more advanced but you should always look for an opportunity to hit multiple enemies with a single Earth Spike a Blink Dagger or at least a Force Staff are a must-have for this (well you can still theoretically do it but then the enemy is pretty bad with positioning). If you can pull this off you are basically becoming an extremely good initiator. If you blink in and hit two or three enemies with an Earth Spike that is basically a pseudo- Ravage and if your team mates follow up this will lead to kills and a won team fight. ADD PICTURES |
You will sometimes find yourself running out of mana with just enough to support one or two spells. Which one should you prioritise?
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So this should be your priority when you have backup and you attack a single enemy or have a single enemy that is extremely important to bring down. The same priority applies if you have no possibility to hit multiple enemies with one Earth Spike if you have this opportunity swap the priority of Hex and Earth Spike. The enemy won't be able to escape with any abilities and your team can wreak havoc among him and his teammates. Note that in the early game you will sometimes need Finger of Death instead of Earth Spike because your teammates won't be able to do that much damage. |
This is what separates a good Lion player from a bad Lion player. When do I use my spells? If it is too early the enemy will just run and if it is too late you don't change something and end up ksing the kill. You will want to use your ult when the enemy can't really back up anymore. A few examples
Talking about Force Staff let's move to the items, shall we? Talking about force let's move to the next forced transition, shall we? |
Starting itemsWell as a 5th position support your starting items are extremely important because those 625 gold are the biggest amount of money you will see for a while as you are upgrading the courier, warding, dewarding, tping, smoking, getting flamed by teammates...
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The Blink Dagger's blunt cost, 2250 gold, must be "paid at once", that is, it is a one-piece item. Now, everyone knows that, in a real game, you will probably not be lucky enough to have that much money at once (at least until midgame), without compromising your role as a support or playing ultra-carefully (one death can be really painful when saving 2k+ gold). But while Lion is also good in the late game and has a real power spike with Blink Dagger you want to play aggressive in the early game because supports are always at their strongest in the early game. But the thing with Lion is that he scales extremely well with any kind of mobility. You might need to train a bit to use it but this baby rocks hard. You will just have so much impact and no enemy will get a good initiation off at your team because it is just too hard to be not hexed by Lion when going in. Your enemies will start swearing at you. Force Staff on the other hand:
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This concept should usually only be used against single enemy offlaners. The basic concept is quite simple: As usually while zoning you are placing yourself so that the enemy can't get any XP (so most of the time between the creeps and the enemy) if the enemy gets closer or does anything you don't like you just Hex him and start Mana Draining him. Even at level 2 this will usually allow you to get off a full Mana Drain and will leave the enemy without mana after 2 or 3 times. Advantages
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FriendsI will have my revenge. Of course Lion works well with any ally. Everyone is happy about stuns but I just wanted to show some allies as an example. At what do those guys excel at? Killing enemies at close range. This is particularly easy when they can't escape. AS a rule of thumb: Any carry that needs the enemy to not run/has kiting issues is good with Lion as they can't kite while being Hexed. Those guys are here to make your Aghanim's Scepter upgrade worthwhile. Can you imagine what a 1025 magic damage (769 damage after 25% magic resistance) nuke on 3-5 enemy heroes means? The enemies will probably die before they can. Free duels? Yes free duels! As I said before Finger of Death is extremely potent in the early game and a Finger of Death will mean free Duel damage for legion. Lina or any other kind of hero that relies on burst works pretty good with Lion as you can easily delete one enemy hero. This sort of combination is escpecially good against a 4p1 strat. FoesMy hands are tied. Before I start talking about foes of Lion I just want to explain that I don't think that Lion is truly countered by any hero but there are heroes that, when played right will give you some problems. Lion completely relies on his spells to do something. If silenced he will just be dead meat. This is also true for Orchid Malevolence or Drow Ranger. I advice you to get a Eul's Scepter of Divinity as it will give you an easy way to purge the silence. Always think twice before using Finger of Death on Spectre. It will only deal 88% of the normal damage and with those 22%!. So you basically get 5*22% of the damage on your team. In most cases your best bet is to just Hex her and focus someone else. Oh and get a Ghost Scepter or a Glimmer Cape to not just casually die to her Haunt. So uhm...maybe those guys are actually food against you. An Earthspike at the right time will always let you find the real one. And your Finger of Death upgrade with sceptre will make short work of their illusion army. FoodWhen the demon betrayed me, I took its very arm. Imagine what I'll do to a mere hero. Why is this guy on the food list you may ask. He has more magic resist!!! But you know what he relies on? Blink. It can be pretty entertaining to see an Anti-Mage jump into a fight/ a creep wave just to get Hexed by you and then killed by your team. Force Staff and Blink Dagger will do the trick. A Ghost Scepter will work wonders as well. Similar to Anti Mage but she is even weaker when unable to cast. No you didn't mean to burst down my carry did you? A simple Hex when he blinks in and he has bursted you down for the longest time. And if he got a Black King Bar you just need to Force Staff your ally away - if you are the target it is even more easy. It is so funny watching Ursa try to reach somebody just to be kited to no end. You didn't need that mana did you? You crush him in lane. You crush him in teamfights like you would crush an Ursa. He will finally come to his rest. |
As this is my first guide I want you to tell me everything I forgot, I did wrong I ****ed up. And after hours of work and tears this guide may, just may be good enough for you.
PLs refrain from this guide sucks or similiar subjective answers. As I said I am a virgin so pls be gentle.
I just want to mention some people that greatly helped me with this guide.ChiChiShe made me start creating this guide while we played (probably without noticing it). But not only that! She let me take parts from her guide and use them for my guide and she never stoped to tell me that my guide would be a personal thing and could never be bad. Ty so much JanitsuHey you miserable creature who promised me a signature and never gave me one! You...are...awesome! Thank you so much for your help with formatting stuff and all the links to help. Stay like you are planewalking (dotafire and mobafire are different planes, right?) creature. NubtrainAlthough I never talked to him his Guide to Making a Guide was really helpful. |
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