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Just a couple things to add...
1. Vlad's is now created with a headdress, so it also gives a HP regen aura to your team.
2. In the orbs section, you make it sound like you can only choose one orb. Skadi slow stacks with life steal, and lightning for maelstrom only overrides other orbs when it procs, so if you have a desolator (for example), you only need to apply the orb once, then it doesn't matter if the lightning overrides other orbs.
3. MoM seems like a bad idea considering you have an ability that gives max attack speed
1. Done adding it
2. Yes, in some points you are correct. However, considering the effectiveness of
3. Since
Besides, MoM increase movement speed when activated and stack with
1. Vlad's is now created with a headdress, so it also gives a HP regen aura to your team.
2. In the orbs section, you make it sound like you can only choose one orb. Skadi slow stacks with life steal, and lightning for maelstrom only overrides other orbs when it procs, so if you have a desolator (for example), you only need to apply the orb once, then it doesn't matter if the lightning overrides other orbs.
3. MoM seems like a bad idea considering you have an ability that gives max attack speed
I will have to agree with what someone said in an earlier post. Vlads would be a very effective item if you are your teams Utility #3 position, but if you plan on being a 1 or 2 you need Helm into Satanic. It's just overall better. Also, adding Hex to your build would be a plus. Hex is almost a must if you plan on being that roaming ganking Mushi type Ursa. It's flat out awesome and you will absolutely pawn the **** and blow up anyone you jump on. Also, Earthshock is a must if you plan on rushing Blink Dagger. If you don't have it you are going to be missing easy peasy ganks. Good players will laugh at you as they either run away, kite or disable you if you jump on them with Blink and no EarthShock.
You got a point in there. However, it is not very likely that
About Hex. I would not agree more with Sheepstick on your item slot. However, as I said before, later on
You have got a point in
fix the 6.74 update enrage part to 6.84
Done.
You don't need to be lvl 9 to go solo roshan, level 6 is already enough. I've experienced this and always success (4k++ MMR). And you don't have to go jungle Ursa, cause it sucks. Once you have
For the late-game, sure you still can fight as the DPS is still strong. In that case, buy
Anyway, thanks for the comment because that means you have read this guide.
Why do spamming overpower be an important thing. You should get morbid mask first so you actually have survivability.
Sorry, but fury swipes cannot crit.
And really? Just because its late game doesnt mean that you cant fight. Splitpush the only way? Really?
not very detailed.
wall of text.
annoying writing style.
annoying hero.
Totally agree
-1
You see, I'm a new person here, so I don't know how to use some formatting, but well, I'll try to fix some points later.
About the blink dagger and the Earthshock, usually you will get it on about the minimum of level 11/12 after Roshan so it will not be a problem on the Earthshock being on level 2.
Sange and Yasha... Yes I have tried that, and it seems quite good, well I will add it later.