Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Nice guide and well formated!
Like unscathed already mention Time Lock doesn't deal double damage.
About your item build. The starting items look nice but atleast IMO you need a Stout Shield because you're melee. The Battle Fury build isn't that good anymore so i wouldn't myself get it but this is your guide in the end so you decide what put there. Also a Black King Bar should be core on Faceless Void because when your chrono ends you will be targeted by the caster heroes who are still alive.
I'm not a fan of building a Battle Fury on a Void.. Here are my reasons:
1. What are you trying to get out of this item? Flash farming? Your "blink" isn't on as short a cooldown as AM's, so your jungle farming will be far slower compared to an AM. Are you trying to go for an epic 5 man cluster black hole in which you can get a rampage? Sounds great on paper, but rarely happens even in pubs.
2. The downsides of battle fury - Void is one of those carries that comes online extremely early with his Mask of Madness + Chronosphere combo which results in an almost sure kill (a definite kill if you have a support with you). By going for a Battle Fury, you are delaying your Mask of Madness which reduces your potential during the early game. I prefer to look at void as a snowballing hard carry - he farms enemy heroes a lot more effectively than creeps. So, maximize that asap.
3. Often times, a Maelstrom is better as your farming item. Why? Maelstrom provides attack speed, which increases chances of a Time Lock which is a significant portion of your damage. It builds into Mjollnir which gives you even more attack speed for more Time Locks. More often that not, this gives you more damage within Chronosphere than any other item, since Time Lock deals twice the usual damage within Chrono.
P.S: Small correction on your guide. You mention that Time Lock doubles the damage you do. This is incorrect. It deals extra damage based on the level. The extra damage is doubled when the enemy is within Chronosphere.
I see that you have tried to use fine formatting, yes. A bit too texty, but the icons make up for it. It may be easier to read if you separate the explanations of items, rather in all one paragraph.
Examples:
This is a good late game item because......
Dont get this item please......
Oh, I dont like getting Battlefury and Mjollnir together.
Mjollnir gave attack speed, lightning passive, and lightning shield. The shield is very good to counter the enemies focusing you, and the attack speed and lightning passive synergies very well
Battlefury is not THAT good anyways, and you're better off rushing Maelstrom--> Mjollnir
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Like unscathed already mention Time Lock doesn't deal double damage.
.....I didnt said that
Like unscathed already mention Time Lock doesn't deal double damage.
About your item build. The starting items look nice but atleast IMO you need a Stout Shield because you're melee. The Battle Fury build isn't that good anymore so i wouldn't myself get it but this is your guide in the end so you decide what put there. Also a Black King Bar should be core on Faceless Void because when your chrono ends you will be targeted by the caster heroes who are still alive.
1. What are you trying to get out of this item? Flash farming? Your "blink" isn't on as short a cooldown as AM's, so your jungle farming will be far slower compared to an AM. Are you trying to go for an epic 5 man cluster black hole in which you can get a rampage? Sounds great on paper, but rarely happens even in pubs.
2. The downsides of battle fury - Void is one of those carries that comes online extremely early with his Mask of Madness + Chronosphere combo which results in an almost sure kill (a definite kill if you have a support with you). By going for a Battle Fury, you are delaying your Mask of Madness which reduces your potential during the early game. I prefer to look at void as a snowballing hard carry - he farms enemy heroes a lot more effectively than creeps. So, maximize that asap.
3. Often times, a Maelstrom is better as your farming item. Why? Maelstrom provides attack speed, which increases chances of a Time Lock which is a significant portion of your damage. It builds into Mjollnir which gives you even more attack speed for more Time Locks. More often that not, this gives you more damage within Chronosphere than any other item, since Time Lock deals twice the usual damage within Chrono.
P.S: Small correction on your guide. You mention that Time Lock doubles the damage you do. This is incorrect. It deals extra damage based on the level. The extra damage is doubled when the enemy is within Chronosphere.
P.P.S: My usual build up on Faceless Void is Power Treads --> Mask of Madness --> Maelstrom --> Black King Bar --> Mjollnir --> Daedalus
Examples:
Oh, I dont like getting Battlefury and Mjollnir together.
Reason:
- Both is a farming item
- Maelstrom is cheaper and upgrades to the Mjollnir
- Mjollnir gave attack speed, lightning passive, and lightning shield. The shield is very good to counter the enemies focusing you, and the attack speed and lightning passive synergies very well
Battlefury is not THAT good anyways, and you're better off rushing Maelstrom--> Mjollnir