Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
Also the combo with quickcast is
Other than that good guide but enemies and friends would be good.
As for the combo, I don't even consider it a combo. I have mentioned it in the Damage Combo section but it's not like it's even a combo - it's common sense. Sometimes you cast PF first and then FE. Sometimes you cast FE then PF. Is it worth making a whole section dedicated to one? In my personal opinion, no.
I can't even see how this would work. Your friend is being attacked by 1 or several enemies, and he's losing the fight and going to die. Your idea is to False Promise him (8 second CD at Lv1), walk over to him as he is being chased and attacked by the enemy team, apply a Healing Salve to him (False Promise now has 5 or 6 seconds remaining), and then you yourself will also walk away from the enemy hoard? Without taking damage from the same enemies who just successfully killed your friend? I don't....I don't understand how casting False Promise + Fates Edict + Purifying Flames from a distance is any worse than your tactic.
As for your point about Fortune's End channel-cancelling, that one is far more realistic. I will write a section explicitly discussing that technique, as it's certainly worth mentioning.
Thanks for your comment!