Hey guys, my name is Swiindle.
This shall be my first guide - ever on dotafire. So please leave feedback down in the comments section below.
So far, I've got 300+ hours in Dota 2, which is definitely not enough to write about such a complicated hero guide - but I'll give it my best shot. There is definitely room for improvement.
As for my Dota 2 career, it can all be viewed under DOTABUFF. Your text to link here...
Hopefully, by the time you're reading this guide my win rate is higher than it is now and that my 1v1 mid record maintains a constant >60% win rate.
Right. Now on to the guide.
As you might know already, the Io + (hero) combo is a tough combo to play. In this guide I will try and explain any questions that you might have about this combo.
Firstly, there are many questions that should be asking yourself before playing this combo.
1. Can I efficiently communicate with my partner? (When to Tether, when I'm going to pull, when I want to kill, when to farm, when to back off etc.)
2. Is this combo easily countered? (Facless Void/ Enigma/ Magnus/ putting a massive ulti over the relocate etc.) *
3. Do my partner and I know how to play these heroes well? (Knowing to turn off the Overcharge, correct builds)
4. If desperate, can this combo take down buildings faster than the opposing team? (=[Tiny] and Io vs Nature's Prophet, Faceless Void, Enigma)
Here are some Pros and Cons to consider about:
Pros
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Cons
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The best way to learn a combo is not to just read guides. It's to watch.
Here are some almost perfect Io+(Hero) combos:
6.82
As shown in the picture below, the Wisp Io is excellent good with heroes with Crowd control, low base attack speed, carries.
However, Io can still partner with ANYONE. There is no restrictions for who to Tether with, who to Relocate with.
I'll mostly be only going through Io since the carries are pretty straight forward.
IO
IO is the crucial part of this combination. With his abilities, he provides healing, mana regen, movement speed buff, attack speed buff, extra burst damage and a global teleport.
The idea behind what to build for this combo is quite simple. For Io, you want mana sustain items for the early game and health regen throughout. Things like Bottle into Mekansm works perfectly fine. For your carries, you mainly want damage output items, or your "farming item". A good example of this is Tiny's Aghanim's Scepter and Chaos Knight's Armlet.
There is a certain style of items you should build in this combo. As Io, you want to build health regen and mana regen item. Items like Bottle and Urn of Shadows work really well. As for the carry, not only do you want a DPS item like Tiny's Aganim's Sceptre, you want items that are aura based items like Assault Cuirass.
If you want a more in-depth build guides on certain heroes, please visit other DotaFire guides.
Really, you can lane the IO+(Hero) combo anywhere. But in the case that you aren't so sure, here are some rules to help out with that.
1. If possible, lane the combo in a dual lane. You want to get as much experience as possible - the faster you get Relocate, the faster you can get kills.
2. The Mid and Safe lanes are the best lanes for this combo. IO's balls can harass extremely well in the Mid, while Bottle rushing will allow for rune control and health and mana sustain. In the safe lane, Io can pull and stack. This allows for a faster level 6 and more money for the carry later on.
3. If necessary, an aggressive tri-lane works out fine. Although you are sacrificing experience and gold, the gold and xp from the kills might just make up for it. Ideally the other lane partner should have a crowd control spell, just like Lion or Crystal Maiden. If you go back and watch the Ti3 Game 5, you should note the agression that the Alliance was putting on Na'Vi XBOCT. (Just don't feed)
If you follow the guidelines above, you should be good to go. Feel free to leave feedback and errors I made. Lastly, I would like to leave you with some personal mistakes I have when playing Io.
1. When I Relocate, I do not Tether to my carry. This is due to the tether
"buff" running out mid Relocate animation.
2. When I Relocate, I relocate via the mini-map. This can cause some fatal errors such as relocating into the trees.
3. My partner didn't realize I Relocateed because I didn't tell him/her that I did.
4. I forget to stack.
5. I try to "harass" the enemy laner with right-clicks and Spirits (who was a Sniper). I run up his hill and get sh*tted on. Remember. 0 armour.
2000 MMR game:
http://www.dotabuff.com/matches/869040817
Thanks for reading!
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