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Stomping Low-level Pubs with Broodmother

November 8, 2015 by tourist_coder
Comments: 3    |    Views: 10360    |   


Stomp Build

DotA2 Hero: Broodmother




Hero Skills

Spider's Milk (Innate)

Insatiable Hunger

2 3 5 7

Spin Web

1 4 6 9

Incapacitating Bite

10 12 13 14

Silken Bola

1 4 6 9

Spawn Spiderlings

8 11 16

Talents

15 17 18


Stomping Low-level Pubs with Broodmother

tourist_coder
November 8, 2015


Skills

Spawn Spiderlings


Type:
Targets:


Active
Enemy Units
Broodmother injects her young into an enemy unit, dealing damage. The spiderlings will hatch if the target is killed while under this influence.

Level

1


2


3


4

Mana

120


120


120


120

Cooldown

10


10


10


10

Range

700


700


700


700

AoE

N/A


N/A


N/A


N/A

Duration

2 seconds


2 seconds


2 seconds


2 seconds

Effect

75 damage, spawns 1 Spiderling.


150 damage, spawns 2 Spiderlings.


225 damage, spawns 3 Spiderlings.


300 damage, spawns 4 Spiderlings.

Notes:
  • Units from which the Spiderlings spawn leave no corpse on death.
  • If the target is killed within 2 seconds of being hit by this ability, regardless of what the killer is, the Spiderlings will spawn (This includes denying an "infected" ally or committing suicide).
  • Units killed by Spiderlings will then give birth to Spawn Spiderite, smaller and less powerful versions of the Spiderlings.
  • Use this skill to last hit creeps or even heroes. Since the mana cost is quite high, use it after activating Soul Ring and also it is recommended to start using it when this skill is Level 2.

Spin Web


Type:
Targets:


Active
Point
Spins a large web that renders Broodmother invisible, grants a passive movement speed increase, gives free movement, and boosts regeneration while in its vicinity. When invisible in a web, the movement speed bonus doubles. Spin Web charges restore every 40 seconds. Free movement is disabled for 6 seconds if damage is taken. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.

Level

1


2


3


4

Mana

50


50


50


50

Recharge time

40


40


40


40

Maximum Web Charges

1


2


3


4

Radius

900


900


900


900

Maximum Webs, Bonus Health Regeneration

2


4


6


8

Bonus Movement Speed/Bonus movement speed while invisible

20%/40%


25%/50%


30%/60%


35%/70%

Notes:
  • Has an invisibility fade time of 2 seconds, but invisibility is instantly lost outside the web.
  • Movement speed and health regeneration are instantly granted and lost when moving in or out of the web.
  • Also affects Spiderlings and Spiderites.
  • If more webs are spawned than allowed, the oldest one will disappear.
  • Webs are marked by icons on the minimap.
  • She gains unobstructed movement within the web (can walk over cliffs, trees, etc) with no collision box.
  • Spiderlings and Spiderites do not get unobstructed movement.
  • Unobstructed movement is disabled for 3 seconds when she takes damage.
  • Has a 0.4 cast point (slower than default).
  • Broodmother will not be able to become invisible while muted, but will not lose her invisibility if she is already on a web. Other components behave normally.

Incapacitating Bite


Type:
Targets:


Passive
Enemy Units
Broodmother's venom cripples enemy units, causing her attacks to slow, as well as giving the affected unit a chance to miss its attacks.

Level

1


2


3


4

Mana

-


-


-


-

Cooldown

-


-


-


-

Range

-


-


-


-

AoE

N/A


N/A


N/A


N/A

Duration

2 seconds


2 seconds


2 seconds


2 seconds

Miss Chance/Move Slow

30%/10%


40%/20%


50%/30%


60%/40%

Notes:
  • The affected enemies' miss chance stacks with evasion and terrain dodge chance.

Insatiable Hunger


Type:
Targets:


Active
No Target, Self
A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack.

Level

1


2


3

Mana

100


100


100

Cooldown

45


45


45
Range

-


-


-

AoE

N/A


N/A


N/A

Duration

14 seconds


14 seconds


14 seconds

Bonus Damage/Lifesteal

60/60%


90/80%


120/100%


Notes:
  • Fully stacks with all items providing lifesteal (both Unique Attack Modifiers and auras).
  • Can only be removed by Purge (from Diffusal Blade, Demonic Purge, Unstable Current, or the Satyr Trickster).

Gameplay

Early Game

You want to get your Soul Ring ASAP. Here's my usual starting items :

Tango

Sentry Ward

Observer Ward

Soul Ring (Recipe)

Together they cost 525 gold, which is within budget.

Next, you proceed to your lane (Mostly offlane) and cast Spin Web at Creep Equilibrium ASAP. Then, if there's time left, go try to get the first bounty rune (beware of enemies) and also place a ward at the rune spot to prevent ganks. Then, go back to lane and block the creeps. Save your second Spin Web for when the creeps are not in range of your web. Play passively and try to get last hits so you can complete your Soul Ring at the side shop (Get Sage's Mask first prefably). When you're Level 3, you can use Spawn Spiderlings on Low HP creeps and start building your spider army. Complete Soul Ring ASAP and always use Soul Ring before Spawn Spiderlings whenever possible.

Early-mid game

You should have your Boots of Speed or even Power Treads by now. You should use your spider army to harrass and kill the enemy that is caught out of position (too far from tower and alone etc). If you see them attacking you while you're invisible, it's most likely they have placed their Sentry Ward nearby. In that case, place your Sentry Ward and destroy theirs. Repeat until you feel it's safe. When you kill the enemy laners/they go back to base and heal, push the Tier 1 tower using your Spiderlings and try to destroy it ASAP. Continue through the item progression (buy the Sage's Mask and Morbid Mask for Vlamdir's Offering first prefably). If 3 or more enemy heroes come to your lane and try to destroy you, tell your allies to push other lanes and play defensively. From now on, it's just pushing, killing, creating your spider army etc. Continue until you destroyed their Tier 2 tower.

Mid game

After destroying their Tier 2 towers, call your allies for help to push the Tier 3 towers and raxes. Just continue until you destroy their ancient. Be sure to get help from your allies since it's hard to push Tier 3 tower alone (especially since the enemy will probably be defending it). Proceed to win before the 30 minute mark.

Foes

Don't pick Broodmother when the enemy has :

Legion Commander ( Overwhelming Odds = gg spiders)

Axe ( Counter Helix)

Sven ( Great Cleave)

and other AoE clearers. Your Spiderlings has 450 HP so some AoE nukes might not kill them all. Just avoid picking Broodmother when you see these.

Outro

That's it. This is my first time writing a guide and thus this might not be very detailed but I hope this will be enough for you to Stomp pubs. :)

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