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Personally, I for one can not tell if you are giving me attitude or not, sorry if I am interpreting that wrong. But tips on how to roam would be sort of a
Oh... sorry!
I meant like how to aim arrow, what items to buy... etc. And don't tell me, put it in your guide!
Sure...
Yeah... her roaming potential is really strong. Like so strong that pros play her full time roaming. Maybe you would like to share tips on how to roam?
Personally, I for one can not tell if you are giving me attitude or not, sorry if I am interpreting that wrong. But tips on how to roam would be sort of a
I personally suggest Midlane for
P.S. I try my best to get on and read all comments and reply to them in the best of my abilities everyday after school when I first get home. :)
Sure...
Yeah... her roaming potential is really strong. Like so strong that pros play her full time roaming. Maybe you would like to share tips on how to roam?
Why do you suggest Midlane for
I think your guide is... not as good as it could be.
A few additions would/could include, but is not limited to, the following:
Skill build justification
How to use your skills effectively.
Gameplay
I hate to brag, but I'm pretty proud of my
I personally suggest Midlane for
P.S. I try my best to get on and read all comments and reply to them in the best of my abilities everyday after school when I first get home. :)
E-blade gives the most agility in a single slot in the game. With the 6.82 change, E-blade is now completely viable on many agility carries.
I like your guide. Short and concise. But perhaps it's a little bit too short. The one part that I see most guides is missing is the gameplay section. Most players, when trying a new hero for the first time, don't know what to do in the game, especially after the laning phase. Should i farm? How deep can I farm? Should I respond to teammate requests for ganks or ignore them? Those are the things you should write about more. I'm looking forward to updates. Cheers,
I would like to put all these things in thanks to your suggestion, thank you and I have been working on this guide for a few days now, just released it and I am looking forward to updating it. :)
P.S. I have free time this week as I am out of school tomorrow, Saturday, and of course Sunday. I will probably get to it sometime today or tomorrow, most likely at 1 AM like every other time I worked on this. :)
I think your guide is... not as good as it could be.
A few additions would/could include, but is not limited to, the following:
Skill build justification
How to use your skills effectively.
Gameplay
I hate to brag, but I'm pretty proud of my
^^ how Exactly?
E-blade gives the most agility in a single slot in the game. With the 6.82 change, E-blade is now completely viable on many agility carries.
I like your guide. Short and concise. But perhaps it's a little bit too short. The one part that I see most guides is missing is the gameplay section. Most players, when trying a new hero for the first time, don't know what to do in the game, especially after the laning phase. Should i farm? How deep can I farm? Should I respond to teammate requests for ganks or ignore them? Those are the things you should write about more. I'm looking forward to updates. Cheers,
^^ how Exactly?
P.S. I have changed the build title itself from Carry; Midlane ---> Semi-Carry; Midlane; Roamer
As I see there is a lot of controversy on the subject of it being a "Carry build".
she is a penultimate roamer offlaner and support but building her as a carry is a "Shotgun" Build...
i dont know why you have Eblade in there as it isnt anywhere near her potential.
if you were doing a roaming guide and she built it as a luxury then yea i could understand but as a hard carry guide an eblade is of no use.
for her to transition into a hard carry she needs DPS and A/S so
if your going up against a mobile or harder carry team then i suggest
here is an example of a hard carry mirana.
http://www.dotabuff.com/matches/703866398