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Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring glory to the order, and destruction to their sworn enemies, The Knights of the Fold. Raised with other young mages in a hidden cantonment among the hills of the Hazhadal barrens, the order's preceptors waited for Nortrom�s abilities to manifest. While the other students honed their talents with fire, or ice, or incantatory spells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the day of final testing approached, he still hadn�t found his magic. In disgust, the preceptors berated him, while the children laughed. �You are no mage,� the head of the order declared. Still, Nortrom did not slink away. He entered the day of testing and faced down the young mages who had mocked him. And then his preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all. Nortrom silenced the young mages one by one and defeated them in single combat, until he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.
-Lore
Hello everyone. This is my first guide, and I have decided to write it mainly because I really enjoy playing Silencer and I find him a really fun, so I decided to share some of my thoughts regards playing this hero.
Pros
The given build of items will address the main weaknesses that silencer has:
Power Threads
+8 to selected attribute
+30 Attack speed
+55 Movement speed
Cost: 1400
Your boots of choice. The attack speed is nice. You probably should keep them on strength till you get heart as your HP isn't great. Feel free to switch them to intellect version once you purchase Heart of Tarrasque for extra damage.
Shadow Blade
+22 to Damage
+30 Attack speed
Cooldown: 28 seconds
Mana Cost: 75
Cost: 2800
Active: Shadow Walk - Makes you invisible for 14 seconds, or until you attack or use an ability. While invisible, you move 20% faster and can move through units. The invisibility has a 0.3 second fade time. If you break the invisibility with an attack, you will deal 175 bonus Physical damage.
Shadow Blade is a great item for Silencer since it allows you to escape from potential ganks and team-fights. It also allows you to chase your enemies thanks to the 20% speed buff and to ambush them. Furthermore, it allows you to stay close to enemies killed by your teammates for intellect steal even when you are at low hp thanks to stealth. The added damage and attack speed further boosts your killing potential.
Headdress
+2 All Attributes
Passive: Regeneration Aura - Grants +3 HP/sec Regeneration to nearby allied units within a 750 AoE.
Cost: 600
Headdress gives you a minor stats gain as well as regeneration aura for you and your teammates allowing you stay longer in lane. This can be built further on into Mekansm though I wouldn't go since you are not playing as support and building Mekansm would delay your other items. In extreme cases you can build it.
Ring of Regen
+2 HP/sec Regeneration
Cost: 350
Ring of Regen gives you regeneration to stay in lane, and can be used an alternative for Headdress if you want to buy your Sage's Masks faster. Saves you 250g allowing you to buy your first Sage's Mask from the side shop at about the time the first wave of creeps engage.
Rod of Atos
Active: Cripple - Slows the target's movement speed.
Movement Speed Slow: 60%
Range: 1200
Duration: 4 seconds
Cooldown: 10 seconds
Mana Cost: 50
+25 Intelligence
+350 HP
Cost: 3100
Rod of Atos is a great item for Silencer since it fixes one of you main weaknesses, which is a lack of slow. With low mana cost and low cooldown, it is pretty much spam-able making it easier for you to chase your enemies. Furthermore, it boosts your survivability through raw HP, as well as it boosts your direct damage through intellect in addition to your Glaives of Wisdom damage. Think of it as a ranged equivalent of a vanguard, its very cost efficient and not hard to build.
Orchid Malevolence
Active: Soul Burn - Silences target unit for 5 seconds and amplifies the damage it takes by 30%.
Range: 900
Cooldown: 18
Mana Cost: 100
+25 Intelligence
+150% Mana regeneration
+30 Damage
+30 Attack speed
Cost: 4125
What's better than having two silences? That's right, three silences! Orchid Malevolence gives you 55 damage as well as boosts your Glaives of Wisdom damage on top on decent attack speed and mana regeneration. This item completely solves any mana issues you could possibly have and allows you have Glaives of Wisdom on auto cast. Furthermore it's really easy to build up with all components under 1000g. In addition, this item amplifies all damage taken by 30% for 5 seconds. In other words, [orchid malevolence]] essentially adds 3 points of damage for every 10 taken by a target in a 5 second window. This can be good for shutting down a troublesome enemy.
But wait! there is more! You ca use the silence from Orchid Malevolence to give yourself a disarm. First, use Last Word, then use [orchid malevolence. This will silence target for 5 seconds preventing them form casting anything and proc the silence plus disarm from Last Word giving you an 11 second silence with 6 seconds disarm. In other words, with this little baby, you can make you someone shut the **** up for a whole 11 seconds! Add to that your ultimate and you have effectively silenced a target for 17 seconds. Amazing, eh?
assault cuirass
+10 Armor
+35 Attack Speed
Passive: Assault Aura - Grants attack speed and armor to nearby allied units, and decreases armor for nearby enemies. The bonuses from Assault Aura do not stack with similar bonuses from Aquila Aura, Basilius Aura, Vladimir's Aura, or other Assault Auras.
Radius: 900
Bonus Attack Speed: 20
Bonus Armor: 5
Armor Reduction: 5
Cost: 5350
With Assault Cuirass all your armor problems are solved. Furthermore it gives you powerful damage boost thanks to the high attack speed it offers. In addition, it gives your teammates attack speed and armor, and increases the damage taken by your enemy due to armor reduction. Therefore, not only do you become more tanky and deal more damage, you support your team as well.
heart of Tarrasque
+40 Strength
+300 HP
Passive: Health Regeneration - Regenerates 2% of the bearer's maximum health per second. If the bearer takes damage from a player or Roshan, this effect is disabled for a short amount of time. Does not stack with Health Regeneration from any other Heart of Tarrasque.
Cooldown: 6 (melee) / 4 (ranged)
Cost: 5500
Heart of Tarrasque gives you massive HP boost and crazy regeneration. With this, you will only see the fountain again in your dreams! Or if you are dead...or if the courier is dead :D
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