4 | 8 | 10 | 11 |
2 | 6 | 12 | 13 |
1 | 3 | 5 | 7 |
9 | 14 |
15 | 16 | 17 | 18 |
This is WinkieDuck style Tinker. For those of you ***s who don't know who WinkieDuck is, go to playdota.dom and browse through the Tinker guides. That's how I learned Tinker.
PROS
Always solo mid. No questions.
Tell your ******* support to buy a courier.
Be aggressive. Aggro those **********ing creeps. Last hit. Deny. You should always win the lane with Tinker. No matter what. I've won lanes against Pudge, Viper, Beastmaster, even Batrider. ****ing crazy, right? The key is being a non-dumbass and playing defensively and offensively at the same time. Once you master this, you will always win your lane with any hero.
Try to get bottle around the 2-minute mark. Like, around 1:30 and 2:30. This is essential to lane control.
You are free to buy wards for additional lane control and ****.
Concentrate on that bottle. **** top lane, **** bot lane. **** them. You must have your bottle for ganking.
DIRECTION OF EARLY GAME MARCHING
So, you know how the lane is like, a 45� angle with your screen (almost, shut the **** up)? Yeah, so you march in such a way that those machines will make a 90� angle with the creeps. Or, for clearer understanding, go to WinkieDuck's Tinker guide on playdota.com
Concentrate on that bottle, *****.
Oh, you survived.
Time to gank, *****.
As soon as you get bottle, you farm for that BoT. Farm like there's no ****ing other. Killsteal that carry. You're like a honey badger during this BoT-getting phase. Once you've got BoT, there's really no other reason for you to KS because you can push everywhere.
After that BoT, get a Soulring. Always a soulring. Why? Oh, because it makes up for your level 1 rearm. 150 mana for 150 health, and a bottle refills your health by 150. Magic, *****, magic. BUT ALWAYS HIT SOULRING FIRST BEFORE BOTTLE. IF YOU HIT BOTTLE FIRST THEN SOULRING NEXT, BOTTLE REGEN WILL CANCEL, SO JUST DO IT.
After that soulring.....
You made it.
Now, you are a prime target during clashes. Your **** hurts, man. Be flattered, you fat ****.
Always stay behind enemy lines before and during clashes. Before so they won't know you're there, and during so they won't know you're there but you're actually ********ing them with constant marches, rockets, lasers, sheeps, blinks, and rearms. Crazy ****.
If you want to participate in a teamfight, you should always cast marches, then rocket someone, then laser someone, then blink to the direction that the enemy is going, rearm, then march again.
However, you must cast double march. Stay behind enemy lines.
Also, laser that carry. They got BKB? NPNP, taste 100% miss ****, *****. They won't stand a chance.
Marches also hurt magic immunes.
Once you're done killing those enemy **********ers off, you go tp back home, refill your *** (mana and hp) and go push in another lane that your team isn't already pushing.
IN ORDER TO CALL YOURSELF A TINKER PLAYER YOU MUST HAVE AT LEAST 15 KILLS.
OH, SO THAT URSA WANTS TO ATTACK YOU? HE THINKS YOU'RE SOME SOFT **** THAT IS EASY TO BEAT? NPNPNP **********ER, DON'T WORRY. FIRST, YOU SHEEP HIM. THEN YOU CAST MARCHES. THEN YOU ROCKET THEN LASER. YOU MUST HAVE FAST HANDS AS WELL. LET'S DO A QUICK LESSON:
FAST HANDS/FINGERS EXERCISES:
If you read this guide and are succeeding with Tinker, you must say GLOBAL PUSH SEQUENCE ACTIVATED once you get BoT.
If you're laning against a difficult-*** enemy, SUCK IT THE **** UP. YOUR TEAM WILL PROBABLY CALL YOU NOOB, BUT TAKE IT LIKE A MAN AND IMPROVE.
Some of my matches:
85632555 (pretty good, I had lots of money that I accumulated. I woulda had about 20k if I didn't spend all of my ****.)
84164642 (we lost :()
82982574 (I had no deaths! Even against an AM, the bane of all INT heroes, especially ones who are mana-*****s like TInker.)
82600051
Add me if you want to play! :)
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