Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
We know that. We arent trying to shut you down, were trying to give you feedback. This si how one gets better at Dota. Just take the advice and don't be offended. If you wanna build wierd builds, thats fine, I do it all the time.
I agree with this guy. If you are gonna make a guide like this then you need to be prepared to accept criticism. You aren't the greatest DOTA player, but neither are we. We all have had our own experiences and we can combine what we have learned to enhance a guide.
We are just explaining to you other ways of doing it. doing things weirdly isn't bad but we are just saying the way we do it.
ok guys the thing is power treads give medusa attack speed it ac..... you know what dota is really a situational and a game of choices just do what you think is better im not saying to you do just what the guide says to just go ahead pick what you like and play the game i just dont have time to make a trully good guide english is not even my home language for f**** sake look hey i like
We know that. We arent trying to shut you down, were trying to give you feedback. This si how one gets better at Dota. Just take the advice and don't be offended. If you wanna build wierd builds, thats fine, I do it all the time.
Cast it on the ranged creep at level 1 and 2 but you don't have too much mana to sustain it yet.
Once it is at level 3 cast it on the closest enemy melee creep once a new wave comes in.
This deals
160 magical damage to the creep you cast it on
200 magical damage to the second creep
250 to the third
about 313 to the ranged
and finally the hero standing close by takes about 391 damage.
It also steals 40 mana from the ranged creep and 50 from the nearby hero.
If there happen to be two heroes nearby the second one hit will have 63 mana stolen as well as taking about 489 damage.
Keep in mind this is at level 3. There is still one more level to go on this skill so it will deal more damage and steal more mana. At level 4 this skill will kill the ranged creep if it hits 3 other creeps first.
Later on you can cast it on creeps and heroes alike. Although casting on creeps will increase the damage heroes take, It may not be able to jump from a whole creep wave to the whole enemy team. It can take a large chunk of health and mana away from a team as the teamfight is being initiated. Not to mention the pure damage if an enemy has been turned to stone by your ulti.
I hope you use this skill more in your matches to prove just how awesome
P.S For the love of God proofread your work.
I'd add a tip section, some reasons why she is so much better than other carries (as the guide's name implies), AND FOR GODS SAKE ADD ITEM REASONING. I right now have no reason to think that
The content that is there though, is rather good. My only nitpicking is that