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But to be constructive:
1. Your skill build is messed up, you have 4 points in her ult and 3 in her Q.
2. I would recommend BKB. Luna is not tanky enough to survive many spells/disables so it really is a must-have.
3. Wait to level up the glaives. They really do almost no damage when you are level 4, making them pretty useless.
R-Conqueror
Last, if you're playng at a decent level bkb is really a must, not a situational, you have poor hp and no escape, you don't want to be chain-stunned.
Also iron branch and magic wand should be a suggested item if your enemy has a lot of active ability.
After reading this build, I tried it and have won 13 out of my last 16 games! My kills aren't huge, but I am a firm believer that a well-played Luna with this build can really turn a game completely around. Several of the games started out heavily in favor of the other team, but by the time I hit level 14-15 and was jungling and pushing waves, we did a 180 for the win.
All I can say is "my deepest thanks!" for a well-written guide. What drew me to this build was that the guide itself was short and sweet, with a detailed purchase order! <-KEEPS IT SIMPLE AND FOOLPROOF :)
Some things I change up:
1) Start with tangoes instead of salve
2) If I'm low on last hits/cash at the start, I buy Morbid right after Power Treads and start jungling a little sooner with the help of tangoes.
3) I max LB by lvl 7 for ganks, at the cost of a slower jungling start (no glaives till 8-9)
Anyways, you saved my DOTA game with this. Thanks again!
I have 4 points in lucent beam they are just spread out.
this is a carry build not a nuke build as in when she hits lv16 she will have way more gold than normal and can end game pown!(i usually have her "buying order" complete by lv 16)
This build usually gets me first blood,is a little sluggish mid game but unstoppable late game.
Yeh its work in progress ill probably switch out YnS for something else.