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Hello and welcome to my first ever guide.
With any luck, the recommended items have already grabbed your attention and you're eager to know just why this brand new guide recommends two rings of protection to start the game or why, oh why, is there no Mekansm found anywhere. Believe me, I get a lot of criticism early game from teammates for these two things. At the end of the game (most of the time), they're thanking me for doing the build I did.
Just so you get a sense of where I'm coming from, to the date of this writing I've played over 200 games with Visage with a win-rate of over 62%. My stats can be found here: http://www.dotabuff.com/players/94457380/heroes?metric=played
Throughout that time, I have been constantly re-adjusting how I play my favorite hero, Visage. Let me say, I play him unlike mostly anyone else I've seen. I've discovered that, while he can be an effective support, I prefer to play him in a very aggressive manner -- he's just got so much potential. He can be played in so many different ways, and I've listed two of my favorite play styles with him. Prior to each game, assessing the strengths and weaknesses of the other team dictates how you play Visage. If they've got a lot of spell resistance, for example, Build 1 is not going to be your best friend. If they have a lot of squishy heroes, while both builds will work, Build 1 will allow you to eliminate an enemy hero in a fight at any point.
Just as a heads-up, I'm not going to be providing any of the mundane information on Visage's skills. Those can be found here in full: http://dota2.gamepedia.com/Visage
My opinion on the skill leveling is to focus nuke and then alternate your other two for a well rounded Visage. If you're getting hit hard, max the passive after nuke.
The strategies I am providing will be broken into two separate guides for Builds 1 and 2 and will focus on Visage's roles throughout the game. Additionally, I have a guide for gargoyles where I list some strategies to using them to their full potential.
I've very rarely played against Visage, despite having played over a thousand games of Dota 2. The reason for that I think is because either people do not know how to play him or cannot play him because of trouble handling multiple units. Part of his apparent neglect stems from people as a rule assuming that he is total support -- he's not and should not be.
The best part about playing Visage is that your opponents likely have no idea what to do. They don't pay any mind to his gargoyles, they position themselves poorly, they ignore you in teamfights cause hey, what's that thing gonna do with a mekansm? It gives people a real shock when you start getting triple kills left and right because you're able to eliminate a hero entirely and then mop up others -- all from these builds.
My favorite part of any game is listening to people go on about what items to buy for Visage. A friend of mine told me of a game where a Visage on his team built a shadow blade and a bkb. Don't do that, or if you do, don't be surprised when you lose. I've seen other ones running around with phase boots (okay, Visage is slow so you get a little more speed) and bashers. It breaks my heart, it really does. But you're not going to do that, right?
At any rate, let's get down to business.
First, a few Pros/Cons to my style overall.
Play Style Pros
Any hero that can either slow, stun, or do nuke damage is a friend of Visage's, particularly early in the laning phase. I like to lane with a gyrocopter, Tusk, ogre magi, and other heroes that have stuns and high damage output. You can really dominate a lane. Tusk in particular is one of my favorites to lane with.
Because Visage is somewhat tanky but also (supposed to be) support, make sure when you're building your team you have a balanced group -- another support (or 2) would be fine plus some carries with durability.
Visage is great against squishy heroes and with a level advantage can be a force against tanky ones. Some enemies, however, really counter Visage. This is more so the case with Build 2, for the enemies I'm listing can kill gargoyles quickly. List is impartial, feel free to add to it
This is my favorite build, and one that I just started using recently. I like it because it is very unexpected and can really create a large advantage for your team. If the enemy has heavy spell resistance, this build is not one I recommend. It focuses on Visage's nuking capability.
Starting and Early Game
So why the two rings? For armor, duh. Actually I'm kidding. Yes Visage's armor is low to start, but one ring is for Basilius, and the other is for Tranquils. Some added mana regen is nice, and I've found that the best set of boots is Tranquils thanks to their cost and ability to keep Visage's hp regenerating. When gargoyles are up, he doesnt have to break his boots to last hit.
Give your team a little bit of a notification that you will not be going for Mekansm. That may annoy some, but you're not going to be wasting money on it. Grab those two* rings of protection and your tangoes and head for off-lane. If you can get it solo (and judging from the other team think solo will be fine), do that, but otherwise try to lane with a carry and let him farm. You can spend your time harassing.
I rarely play Visage mid, but even when I do, I apply the same strategy as what I recommend for solo offlane. The build is the same, but at 6 you're probably going to be expected to gank. Help out where possible -- usually I will travel back to base at 6, get hp and mana, then teleport to a tower to gank. I immediately summon gargoyles upon arriving at the tower.
Build Tranquil Boots and
Ring of Basilius as quick as you can, and then start work on Level 1 Dagon.
If you're solo or laning with a support, take the farm. Visage's attack animation can be tricky but a little practice with it will make perfect. Where possible, and especially when laning with someone else, harass the other team's heroes.
Given an opportunity, try to kill an enemy hero starting at level 2 (level 1 if it's a really juicy target). In a solo this may prove hard, but you can do a significant amount of damage if you do the following attack procession:
My old build on Visage is this one, what I now call the "conservative" build. It is meant to focus on the power of the gargoyles as an instrument of killing enemy heroes, unlike the previous one which focuses on the power of Visage's nukes. Use it for enemy teams that have heavy magic resistance or that your intuition tells you will be focusing on getting Pipe of Insight and
Black King Bar.
Some of the following is copied from the previous build, because the beginning phases are close to identical.
Starting and Early Game
So why the two rings? For armor, duh. Actually I'm kidding. Yes Visage's armor is low to start, but one ring is for Basilius, and the other is for Tranquils. Some added mana regen is nice, and I've found that the best set of boots is Tranquils thanks to their cost and ability to keep Visage's hp regenerating. When gargoyles are up, he doesnt have to break his boots to last hit.
Give your team a little bit of a notification that you will not be going for Mekansm. That may annoy some, but you're not going to be wasting money on it. Grab those two* rings of protection and your tangoes and head for off-lane. If you can get it solo (and judging from the other team think solo will be fine), do that, but otherwise try to lane with a carry and let him farm. You can spend your time harassing.
I rarely play Visage mid, but even when I do, I apply the same strategy as what I recommend for solo offlane. The build is the same, but at 6 you're probably going to be expected to gank. Help out where possible -- usually I will travel back to base at 6, get hp and mana, then teleport to a tower to gank. I immediately summon gargoyles upon arriving at the tower.
Build Tranquil Boots and
Ring of Basilius as quick as you can, and then start work on
Eul's Scepter of Divinity or
Medallion of Courage.
If you're solo or laning with a support, take the farm. Visage's attack animation can be tricky but a little practice with it will make perfect. Where possible, and especially when laning with someone else, harass the other team's heroes.
Given an opportunity, try to kill an enemy hero starting at level 2 (level 1 if it's a really juicy target). In a solo this may prove hard, but you can do a significant amount of damage if you do the following attack procession:
Let's talk about the gargoyles.
Ganks
Unless you follow Build 2, your gargoyles will be faster than you. When initiating, be it from fog of war or in plain sight, try to keep them trailing you to not betray your intentions. Most people recognize that the gargoyles coming out of nowhere, or flying far ahead of Visage when previously they were trailing him, are probably coming in hot for a gank. Giving the enemy less of an idea that you aim to kill them is crucial with Visage. The closer you get, the more you can burst them.
In a fight, you may need to use your gargoyles' stuns -- particularly once they've expended their burst damage and need to recharge. Try to stun fleeing opponents (lead a little bit for there is a slight delay). As gargoyles drop, you can still fine-tune their landing so make use of that. If you want, and the ultimate is off-cooldown, you can stun, bring up new ones, and then stun again.
Chasing heroes or picking off unsuspecting, low hp heroes is one thing the gargoyles are incredibly good at. They give great vision flying over trees and can take a few tower hits if you feel like they can dive and kill a hero hugging tower. I've been known to fly gargoyles through the woods on a large round-about route just to have them fly up in the forest paths next to enemy towers to kill a low-hp enemy that thought he was safe.
If you see an enemy with something like a Clarity popped and want to disrupt it, fly the gargoyles out of his vision on a circle and have them come in and attack.
If you're the one getting ganked, grave chill someone, run, and use the gargoyles to stun and cover your retreat. If the ultimate is off-cooldown, you may need to summon more and stun again to increase the time you have to escape.
Also, should you spot a courier mid-gank or fight, try to bring it down with the gargoyles. That can severely disrupt the other team's economy for several minutes.
Fights
In addition to the material under Ganks, here's a couple things to keep in mind:
Thank you for reading.
I'd love to hear back from others who try my builds, or suggestions on new builds. I'm constantly refining how I play Visage and am always open to recommendations -- besides building that Mekansm >:(
Cheers!
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