Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
Same for
At last i dont like item builds with
However, Alpha, you have to realize how easy it actually is to land a shackle. It has a 575 search range!
And also, there are trees everywhere.
Windrunner is a pretty aggresive hero early on, because you have large amounts of pick-off potential, and rotation potential due to a high damage nuke, your ulti, and a really long duration stun. By not maxing Shackle till post 11, you are delaying that timing window by probably 10 minutes, you are delaying your ability to fight by 10 minutes, your ability to gank by 10 minutes.
The real value in
Edit #3:
Added 3rd Skillbuild In Case Of Alchemist On Team (And he gives you priority on Aghs)
Also I'd put