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I understand, what do you think of buying Medalion ? it could help your dragon lance carry hitting the target inside chrono
My new build option (Build 2) actually encompasses a medallion, but an echo could be substituted in place in the right circumstances. The reason for the medallion is to get AC quickly. Let me know what you think.
My new build option (Build 2) actually encompasses a medallion, but an echo could be substituted in place in the right circumstances. The reason for the medallion is to get AC quickly. Let me know what you think.
I like it very much :0), just need to test this right away, but as you and hamster explained, i am now much more used to do the build Bloodthorn, i did not see at first how strong that build was and how it synergy with void skill set
very good guide for the patch, keep the changes coming :0), +1
I understand, what do you think of buying Medalion ? it could help your dragon lance carry hitting the target inside chrono
I understand, what do you think of buying Medalion ? it could help your dragon lance carry hitting the target inside chrono
I considered it but it is 1300 gold. I would much rather spend that on items that can still contribute to the mid and lategame. While armor reduction is good the chrono doesn't last quite long enough to make it worth it compared to just building support items that also give void attack speed at the same time which is what he needs to nearly permabash targets.
I considered it but it is 1300 gold. I would much rather spend that on items that can still contribute to the mid and lategame. While armor reduction is good the chrono doesn't last quite long enough to make it worth it compared to just building support items that also give void attack speed at the same time which is what he needs to nearly permabash targets.
Yeah i understands thanks :0)
btw do you build orchid from the echo sabre or do you stay with it ?
You really should see the new Sange Yasha interation with Void, i consider core on him, because he is little chrono dependent, i only would use it in case of enemy bkb
Because
Also, Bloodthorn gives Void enough mana pool to use
It's a good idea on paper. I'm not sure it delivers that well in practice though. Mainly because it only works when you have chrono up...so the uptime issues of carry Void are still there.
If I had to play carry Void I'd go for it every game. I still think carry Void is terrible though :)
What do you think of builds like Sange Yasha and
SnY/Skadi Void is not bad by any means, but I still think it's outclassed by the same build on other carries.
Because if you go for a tanky build like that, your damage in chrono is pretty low. Outside of chrono, Void is still really weak.
No matter how you put it,
That's why I think Bloodthorn/refresher/BKB is the way to go. I see this more as a situational build on offlane Void if you get freefarm in lane against a solo and you really want to hate on the enemy Invoker every fight. This happens more that you might think, even in competitive, since Void's laning stage is just that good and going for a full utility aghs/blink build off 15 minutes of freefarm is kind of a waste.
So it's not even a full carry Void build, it's more like building an offlane Void for single target hate.
Tbh I have a really biased view on that one, because I've had a lot of gameruiners in my team going 1-15 on safelane Void with the waga build. Let's just say that while a well-timed radiance on Void can be decent, there are far better radiance carriers in the game. With all the good carries you can pick in 6.87, you really have nothing better than radiance Void? That's kind of my mindset on that one.
And as long as you can last hit and keep the creep wave exactly where you want it, I can get all the the starter items plus an orchid or rush the echo-vlads between 16 and 20 minutes usually. If it's a rough lane maybe 22 mins. You can even push the lane out and rotate between the hard camp and back to lane since the Q distance is extended even more. Very safe.
Well I want to try it one day
The benefits of orchid from early on are much more efficient. It's also an incremental build. You can't just lane with void and stay alive and farm properly unless you constantly have items that push you to be stronger and stronger. So this build is to buy parts of your build and finish the items later on once you can gank and kill with or without your team thanks to the items you have.
Also the extreme team pushing power of an orchid on an initiating tank semi-carry is astonishing. The 30% extra damage ensures that any gank or team fight will end in someone on the other team dying. Plus the silence.
beside that, I think that orchid is way to expensive for what it gives for void. If you can farm the money from an orchid I think it is better spend on a blink or an aghs immediatly since the orchis doesn't provid much either for void.