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However, what would be interesting is a little part on "When to decide to go early pushing". At level 3 you have to make a choice, how do you make it?
There could be the same about "When to push" at an early stage. What are the indicators that tell you "Ho, now I should empty my mana bar in Locust Swarm and
About the items, I also disagree with
However upvoted for sharing this interesting guide.
Otherwise I think adding some more situational/luxury items to fill out your build would be beneficial.
Keep up the good work
Skill Build:
This is a funky build that started out as a joke build but was extremely effective in every game. In every other build, her Locust swarm is maxed first. However,
This build is for an aggressive tower push. The ghouls can be used for damage when running away from enemy heroes. Compared to the Locust swarm, which is powerful in its own respect, the
This build focuses on rushing a
I will try this build, but the problem here is not really the build, the guide is poor in content, color, images, etc. You should check out Dr. D guide to make guides, it helped me a lot in mine. If you want also you can copy the schema from mine, I hope this helps you. If you can't find Dr.D guide the link is on my guide, remember to thank him :D . Give this guide some design, and you will get more UpVotes. I'll give you mine after trying the build :)
Good luck improving it!