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Every game I max first E after this Q.
What is your opinion on build RoA > Phase > HoD > Silver Edge > Skadi (disseamble Silver Edge) > Silver Edge > BKB > MKB/Deadlus (sell RoA)?
Max bash is good and a simple 1 point in fervor lets you go upto 0.6 second/attack. And battle trance is a good way to develop stacks.
The added move speed lets you move about faster, which helps you gain distance once you throw whirling axes.
Tell me about it, once you try it
What he needs to do essentially is to go online quick like many carries these days. Hence the most important in the end is how the item progression goes.
such is the power of 9k MMR. Dem power farming with a team that stacks camps and a hero that syncs well with Troll,
I have never thought to disassemble
About skill build... hmm... have to try that, when team has compatible heroes.
Thanks for the video, an eye opening.
the dps isn't rounded on significant numbers
1 level in fervor:
0 stacks: dps= 123, a/s= 0.98
So if I had rounded properly you can say that every stack increases the dps with 12-13 and the a/s with 0.11 stack: dps= 136, a/s= 1.08
2 stacks: dps= 148, a/s= 1.18
3 stacks: dps= 161 a/s= 1.28
4 stacks: dps= 173 a/s= 1.38
5 stacks: dps= 186 a/s= 1.48
6 stacks: dps= 199 a/s= 1.58
7 stacks: dps= 211 a/s= 1.68
This are the results of maxed
0 stacks: dps= 123, a/s= 0.98
3 Stacks of maxed1 stack: dps= 148, a/s= 1.18
2 stacks: dps= 173, a/s= 1.38
3 stacks: dps= 199, a/s= 1.58
4 stacks: dps= 224, a/s= 1.78
5 stacks: dps= 249, a/s= 1.98
6 stacks: dps= 274, a/s= 2.18
7 stacks: dps= 299, a/s= 2.38
Conclusion, maxing
You need maxed beraerjers rage to manfight. You need that 2 secind stun to dole out your dps. And you won't be getting that with fervor.
Nevertheless, i can see the gain with fervor, so if your team has lockdown you can go for it
Thanks for clarifying up. I always feel maxing
definitely a +1
Play like other agility carry, let your teammates be meat shield for you, haha.
On another note, this is another reason to max
Thanks for the feedback.
I'm more likely for troll to max axes, than
I'm really glad you have added
Good guide +1, and stay bashing!
OH and death ball strat is not very good these days, not when the comeback gold will bite your team's ***es if you fail just once. Having carry that can farm fast and goes online quick is far preferable.
Besides, you should have teammates to prevent the Deathball no matter what kind of strat you go, unless you are in a team full of newbies and filled with carries, then you are, in a crude way, already lose from the start.
Since you are carry, you need and should have space to farm no matter what, only that you should use that space as little as possible in this current meta. If you cannot farm even after dodging many gank attempts and your team doesn't take any objective while you create space, it's your team's fault.
Like other carries, You should find yourself out of ganks way, This is the one of the line that divides a bad carry from being a good carry. Even without wards protecting you, you should be always aware of the map. 3 to 4 enemy heroes missing or the one who is most dangerous is missing? Farm closer to your base and towers so your team can quickly cover for you if they do indeed come to gank.
Unfortunately, reading where enemies are going is a skill only for people who has playing Dota 2 for a long time, and only experience will let newbies know.
About your skill build... is your choice I suppose, there is merit in leveling that Whirling Axes, manfighting them with AoE 300 magical damage nuke (combination of Ranged and Melee).
Although I have my own opinion, most people already running away when they see spinning axes around you, and that makes bashing them harder. But I find my Troll deal way more damage with maxed
Besides,
Although It is not bad, maybe when you are covered by
Thanks for the input.
If you get a good game in throughout, by 13:00 minutes you will have your cores finished. By 20:00 5k gold item is already done and probably already halfway to finish BKB but i am unfortunately never feel that stomping power.
Or perhaps muh skill cap doesn't reach yours (A pub player here, sorry!).
The third one seems to be case.
Sorry if this seems condescending. I am trying to make this viable to less skilled players.