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] Note: this is far from done! I just wanted to see if anyone thought it was a good idea. There should be 6 (more now I think of it >.<) combos in total when this is done and lore and attributes, but for now you'll have to work with what I've already got. Constructive criticism is welcome (I'm looking at you Yzreel)
Aylora, the Blade Mage
This is similar to Invoker, except instead of saving spells you use the combos once only... Read on!
(No lore yet... this one is a bit confusing, so you'll have to wait on the lore for now :3)
1,2,3,4,5,6
(Target Enemy)
Blade Missile,
Aylora conjures a blade and launches it at high speeds towards the target, causing bleeding.
Initial damage 80/90/100/110
Bleeding damage: 10/20/30/40
Duration: 5
Mana: 80/90/100/110 Cooldown: 14/13/12/11
(Target Enemy)
Tri Blade,
Aylora launches triple blades at targets around her main target. (Focuses on heroes first)
Damage: 100/150/200/250
Mana: 100/110/120/130 Cooldown: 8/7/6/5
(Target Point) (AoE)
Blade Wind,
Aylora throws hundreds of tiny daggers, shredding enemies in the target area.
Radius: 550
Damage: 90/120/130/150
Now before I tell you the ultimate, I have to explain the combos. Each of your primary skills can be chained together in various ways to create a more powerful spell so, here's the list:
Q,Q,Q: Magic Blade: Fires off a powerful blade that deals huge damage to an enemy unit
Damage 400/500/550/600
Q,Q,w: Dual Missile: Fires off two missiles that strike the target, the first dealing heavy damage and the second dealing small damage and bleeding
First Damage: 300/350/400/450
Second Damage: 50/60/70/80
Q,Q,E: Missile Wind: Summon a gust of wind filled with blade missiles which can hit enemies three times.
Amount of missiles: 6/9/12/15
W,W,W: Penta blade: fires off 5 blades at enemies dealing moderate damage
Damage:100/130/160/190
E,E,E: Blade Storm: Destroys all trees, creep and heroes in the area.
Radius: 675
Damage: 200/230/270/300
Q,W,E: Blade wave: Creates a wave of blades that cause damage and bleeding:
Damage: 160/180/200/240
Bleeding: 20/40/60/80
Duration: 5
Q,E,W: Blade Typhoon: Creates three huge storms made of daggers that deal heavy damage to units inside of them.
Radius: 350 (three storms will be made damage from standing in multiple storms doesn't stack)
Damage: 180/200/220/240
Duration 3.5
W,Q,E: Blade Missile Shower:
Showers a large area in Blade Missiles that deal minor damage but heavy bleeding
Damage:30/40/50/60
Bleeding 40/60/80/100
Duration: 5
Ultimate: Combo
Allows the user to combo together attacks and use them.
Cooldown: 80/75/70/65 Mana: 225/260/340
****! You stole my idea, dude :(
I have been thinking along this line and been writing about a new hero idea based on combo, and I thought it's gonna be the biggest idea of all time but you beat me to it -_-
Oh well, I don't think I will criticize or give feedback on this one, just consider that when I post my combo-based hero idea as my critique :p
****! You stole my idea, dude :(
I have been thinking along this line and been writing about a new hero idea based on combo, and I thought it's gonna be the biggest idea of all time but you beat me to it -_-
Oh well, I don't think I will criticize or give feedback on this one, just consider that when I post my combo-based hero idea as my critique :p
Aw sorry! If I had known I would've held back, yours will be better though :)
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