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Actually the standard build is refraction at 1, psi blades at 2, meld at 4, take ult at 6, max refraction on 7 then max meld, and then either keep taking ult when possible or delaying it a bit for more points in psi blades.
Personally i still really like the playmaking blink build, and kinda dislike builds that skip or get a late blink, and i dont like yasha that much, but i guess it has its place in a slow farming game.
Drums is good, fits the sort of hero with low stats that wants to fight often like TA and ember.
Phase if you need the laning power or the active, treads if you dont need more laning damage or if the game is slow paced. Most of the games phase though, but treads has its place on her.
Deso mostly as early damage item, but skip it against evasion and get MKB instead.
BKB almost core, since she is short ranged and wants to be in the middle of the fight.
Butterfly, deadalus, manta, satanic, as lategame items. I guess skadi can also be good but i havent tried it.
Actually the standard build is refraction at 1, psi blades at 2, meld at 4, take ult at 6, max refraction on 7 then max meld, and then either keep taking ult when possible or delaying it a bit for more points in psi blades.
So... Q-E-Q-W instead of Q-W-Q-E.
That's fine, I'll try. (I do my way because I suck and I need the meld strike to last-hit.)
Personally i still really like the playmaking blink build, and kinda dislike builds that skip or get a late blink, and i dont like yasha that much, but i guess it has its place in a slow farming game.
Drums is good, fits the sort of hero with low stats that wants to fight often like TA and ember.
Phase if you need the laning power or the active, treads if you dont need more laning damage or if the game is slow paced. Most of the games phase though, but treads has its place on her.
Deso mostly as early damage item, but skip it against evasion and get MKB instead.
BKB almost core, since she is short ranged and wants to be in the middle of the fight.
Butterfly, deadalus, manta, satanic, as lategame items. I guess skadi can also be good but i havent tried it.
Never tried Satanic. Any reasons to why you would recommend it over Deso? (It doesn't stack, right?)
TA has no set skillbuild. You always need at least 1 value point in every skill but besides this everything is situational.
If it's a matchup where you're not counterpicked maxing Refraction is fine. But if you're against something like Pudge or Ember Spirit then getting more than 2 points is Refraction is useless and maxing Meld at 7 or 8 is the only way to go.
Sometimes you need a second level in Psi Blades as well e.g against Pudge.
Skadi and Satanic are of course good on her if you're not going deso. Buy these items if you're going for the late game TA build, deso is for getting midgame kills.
TA has no set skillbuild. You always need at least 1 value point in every skill but besides this everything is situational.
If it's a matchup where you're not counterpicked maxing Refraction is fine. But if you're against something like Pudge or Ember Spirit then getting more than 2 points is Refraction is useless and maxing Meld at 7 or 8 is the only way to go.
Sometimes you need a second level in Psi Blades as well e.g against Pudge.
Skadi and Satanic are of course good on her if you're not going deso. Buy these items if you're going for the late game TA build, deso is for getting midgame kills.
i would probably get more then one point early into refraction just because the damage and instances go up, but its a very good point, whenever a low armor hero like ember or pudge comes close you just meld strike a 1/4th of their HP.
pudge should be food either way though.
^ 2 value points in Refraction is IMO the best. 2/4/1/1 is I think the best build if you want to manfight damage over time heroes like Pudge or Viper. You need 2 points in Q just because 40 damage, but maxing it is only useful defensively, and you can only do that if you're not facing damage over time. Max Meld at 8 and you hit HARD.
Pudge...depends, if you manage to bait him into hooking you with Refraction on, he's food. But if he just walks into you with Rot turned on...you had better max Meld and hit hard otherwise he can burn your Refraction and hook you to finish you.
That's why I think a 2nd level in Psi Blades can be good so that you can harass him and CS outside of Rot range.
^ 2 value points in Refraction is IMO the best. 2/4/1/1 is I think the best build if you want to manfight damage over time heroes like Pudge or Viper. You need 2 points in Q just because 40 damage, but maxing it is only useful defensively, and you can only do that if you're not facing damage over time. Max Meld at 8 and you hit HARD.
Pudge...depends, if you manage to bait him into hooking you with Refraction on, he's food. But if he just walks into you with Rot turned on...you had better max Meld and hit hard otherwise he can burn your Refraction and hook you to finish you.
That's why I think a 2nd level in Psi Blades can be good so that you can harass him and CS outside of Rot range.
i would probably get more then one point early into refraction just because the damage and instances go up, but its a very good point, whenever a low armor hero like ember or pudge comes close you just meld strike a 1/4th of their HP.
pudge should be food either way though.
So what I'm getting is...
Maxing Refraction is purely defensive.
What about the damage and the ability to tower-dive?
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