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6.88e

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Forum » General Discussion » 6.88e 7 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Muush » October 2, 2016 10:44am | Report
And I thought 6.89 was about to land...

* Dragon Lance strength reduced from 14 to 13
* Infused Raindrops cooldown increased from 4 to 6
* Illusions attack damage reduction against buildings increased from 25% to 30%
* Diffusal Blade cooldown increased from 2 to 4
* Outworld Devourer base armor reduced by 1.5
* Shadow Poison initial damage reduced from 50 to 26/34/42/50
* Flamebreak cooldown increased from 14 to 17
* Drow Ranger base damage reduced by 4
* Torrent damage reduced from 120/180/240/300 to 75/150/225/300
* Echo Stomp channel time increased from 1.2 to 1.3
* Oracle base damage reduced by 6
* Morphling intelligence gain reduced from 1.5 to 1.1
* Starstorm Scepter cooldown increased from 8 to 9
* Time Dilation now only freezes abilities that are on cooldown, rather than also affecting abilities cast afterwards
* Time Dilation slow per frozen ability increased from 8% to 10%
* Tempest Double gold and XP bounty increased from 140 to 160
* Juggernaut base damage reduced by 2
* Counter Helix damage reduced from 90/120/150/180 to 75/110/145/180
* Repel cast point improved from 0.5 to 0.35
* Repel duration reduced from 6/8/10/12 to 4/6/8/10
* Relocate delay increased from 2.5/2.25/2 to 2.7/2.35/2
* Inner Vitality bonus regeneration threshhold reduced from 40% to 35%
* Stifling Dagger cast range reduced from 1200 to 825/950/1075/1200
* Smoke Screen slow reduced from 25% to 19/21/23/25%
* Track manacost increased from 50 to 65
* Mana Leak manacost increased from 75 to 150
* Illuminate radius increased from 350 to 375
* Blinding Light knockback distance increased from 400 to 525
* Sand King movement speed reduced by 5
* Timbersaw base strength reduced by 1

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Permalink | Quote | PM | +Rep by ChiChi » October 2, 2016 12:47pm | Report
MDL just ended, so it's a sub patch nerfing very carefully the heroes that were considered too strong in there.

Check the list of most contest heroes in the right here and see if they don't match mostly: http://www.dotabuff.com/esports/leagues/4918/picks

Bigger patch is gonna come soon, probs connected to majors.

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Permalink | Quote | PM | +Rep by Terathiel » October 3, 2016 1:17am | Report
>Nerfing PA

>Deleting Morphling

>****ting on illusions

>Otherwise doing a whole lot of not a lot

Yep, typical OSFrog patch.
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Permalink | Quote | PM | +Rep by Hamstertamer » October 3, 2016 1:23am | Report
So Repel finally nerfed (bring out the confetti), Faceless Void nerfed *again* (not complaining, screw that hero), no more Mana Leak value point abuse in the early game (true, was a bit too good), and a ton of completely insignificant stuff.

Drow Ranger got her laning stage nerfed, as if it wasn't bad enough already pre-6 with that hero's pathetic attack animation. I expected a precision aura nerf, because automatically winning mid with 0 skill involved because you have a Drow in your team is pretty unfair, but hey.

Timbersaw lost 1 strength guys. April's fools!
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Permalink | Quote | PM | +Rep by ChiChi » October 3, 2016 2:14am | Report
Terathiel wrote:

>Nerfing PA

>Deleting Morphling

>****ting on illusions

>Otherwise doing a whole lot of not a lot

Yep, typical OSFrog patch.


If you care to click the link I posted above, you will notice all of this is literally balanced on pro games (particularly last tournament) and not on pubs, and very new specific trends, like the PA support that was becoming a thing. Morphiling is also simply one of the strongest cores in the game atm with a huge success rate, so he had a minor tweak as well. Other stuff follows exactly this line of thought, no use in looking at your pubs and what personally annoys you there to understand what this patch was about. Just a clarification.

Edit: Oh yea and the illusions same thing. If you would have watched pro games last week you would have seens barracks falling left and right to just illusions walking highround and no heroes clicking them. That is considered a cheese thing for the pro scene in general, so that's the only thing that has been nerfed about them.

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Permalink | Quote | PM | +Rep by michimatsch » October 3, 2016 4:04am | Report
I am really happy they nerfed this pa support thing. Like that was just too good. Srsly Stiffling Dagger is still cancer in lane but at least it can be avoided now.

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Permalink | Quote | PM | +Rep by Hamstertamer » October 3, 2016 4:36am | Report
Morphling nerf is pretty insignificant Tera, don't worry about that honestly. The INT change is negligible, the illusion change is the only thing that would possibly affect him...if it wasn't a 5% change XD
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