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not listed here, but I really like the ember spirit nerf, makes him much more balanced
I don't think you've noticed that nothing changed at all, lvl 4 Searing Chains is still the same, lvl 4 Flame Guard is still the same , the only difference is -40 dmg on lv 4 Sleight of Fist but that doesn't change anything at all, because this hero is still scaling very well with items and he will do that even if they remove all the bonus damage.
Only his early game got nerfed because of weaker ensnare, but that can be fixed with proper build and fast lvls (mid or ez lane, nothing changed).
So, more nerfs incoming.
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail
I don't think you've noticed that nothing changed at all, lvl 4 Searing Chains is still the same, lvl 4 Flame Guard is still the same , the only difference is -40 dmg on lv 4 Sleight of Fist but that doesn't change anything at all, because this hero is still scaling very well with items and he will do that even if they remove all the bonus damage.
Only his early game got nerfed because of weaker ensnare, but that can be fixed with proper build and fast lvls (mid or ez lane, nothing changed).
So, more nerfs incoming.
I just hope they don't just nerf him into uselessness.
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