Goals and Prompt for Design: 1. Create a "Wind Mage" the way the game has an "Ice Mage" and a "Fire Mage" with Crystal Maiden and Lina. Not the Windranger type, since she is built around attacking and skillshots (which emphasizes the "archer" nature of her). As such, design wind based spells. Try to capture the idea of the devastation of a hurricane in a hero, especially one where you are on the opposite side of where you are supposed to be. 2. Create a vector targeted Force Staff effect that also interacts with other spells, giving an insane amount of outplay potential, as well as throw potential. Create a hero that rewards skill and practice based on mastery of this push based mechanic. 3. To add to the fun and skill of the push-based mechanic, design a "hockey puck" type of ability that she can use to damage her foes. |
Similar Heroes (Gameplay): |
Attributes: 15 + 1.8 [67 at level 30] 18 + 2 [76 at level 30] *26 + 3.4 [124 at level 30] |
Classification: Complexity ◆◆◆ Support ◆◆◇ Nuker ◆◆◇ Disabler ◆◇◇ Escape ◆◇◇ Initiator ◆◇◇ |
Base Stats: Health: 200 base, 500 at level 1 Mana: 75 base, 387 at level 1 Armor: -1 base, 1.88 at level 1 Damage: 18-24 base, 44-50 at level 1 Attack Animation (frontswing+backswing): 0.4+0.77 Base Health Regen: 0.25 base, 1.75 at level 1 Base Mana Regen: 0, 1.3 at level 1 Base Attack Time: 1.7/0.59 att/sec base, 0.69 at level 1 Initial Attack Speed: 100 Range: 675 Missile Speed: 1100 Movespeed: 300 Sight Range: 1800/800 Turn Rate: 0.7 Damage Block: 0 Collision Size: 24 Legs: 2 Gib Type: Default Voice Actor: Kira Buckland (No other roles in Dota 2) |
Level 30 Stats: Spoiler: Click to view
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ABILITY CAST POINT DAMAGE TYPE PIERCES IMMUNITY? |
: Target Vector : 0.2+0.5 : Magic : No |
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INITIAL DAMAGE CAST RANGE WAVE DISTANCE WAVE RADIUS WAVE SPEED BONUS DAMAGE PER TREE BONUS DAMAGE ON WALL WALL MINISTUN DURATION MANA COOLDOWN |
: 40 Initial Dmg : 400 Cast Range : 400/450/500/550 Distance/Push : 200 Radius : 1200 Speed : 10/12/14/16 Dmg Per Tree : 100/140/180/220 Dmg on Wall : 0.1 second ministun : 110/130/150/170 : 30 (7 talent) |
ABILITY CAST POINT DAMAGE TYPE PIERCES IMMUNITY? |
: Target Area : 0.2+0.5 : Magic : No |
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DAMAGE CAST RANGE SLOW AMOUNT SLOW DURATION SABRE AOE SABRE DURATION STUN DURATION MANA COOLDOWN |
: 100/150/200/250 : (200/250/300/350 talent) : 600/650/700/750 Cast Range : 60/65/70/75% Slow : 0.8/1/1.2/1.4 second Slow : 200 (275 talent) Radius : 6 Duration : 0 (0.8/1/1.2/1.4 seconds talent) : 120/130/140/150 : 14/12/10/8 |
ABILITY CAST POINT DAMAGE TYPE PIERCES IMMUNITY? |
: Target Area : 0.6+0.5 : Magic : No |
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BONUS DAMAGE CAST RANGE BUFF AOE BONUS ATTACK RANGE NUMBER OF ATTACKS KNOCKBACK DISTANCE MAX DURATION MANA COOLDOWN |
: 15/25/35/45 Damage : 600 (Global talent) : 450 Buff Radius : 75/125/175/225 Range : 3/4/5/6 (5/6/7/8 talent) attacks : 30/45/60/75 Knockback : 20 seconds : 70/100/130/160 : 45/40/35/30 |
ABILITY CAST POINT DAMAGE TYPE PIERCES IMMUNITY? |
: Target Unit (Hero Only) : 0.2+0.5 : Pure : Yes |
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DAMAGE PER SPELL/ITEM MANA LOSS PER SPELL/ITEM INITIAL DAMAGE CAST RANGE DURATION MANA COOLDOWN |
: 400 per cast : 40% of current mana : 80 Initial : 800 Cast Range : 8 : 300 : 50 |
ABILITY CAST POINT DAMAGE TYPE PIERCES IMMUNITY? |
: Target Area : 0.2+0.5 : Magic/Pure(talent) : No/Yes(talent) |
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MAX INIT. DAMAGE BONUS DAMAGE PER TREE CAST RANGE RADIUS MANA COOLDOWN |
: 240/380/520, 240/380/520 (talent) : 16 Dmg Per Tree : 800 Cast Range : 475/575/675 Radius : 200/325/450 : 90 |
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