The lynchpin of this strategy is Nightmare. It has a long disable time, even at low levels, and even inflicts a little damage (20 per second). It also makes it very easy for Light Strike Array to hit. Both heroes have a reasonable ranged attack too.
The big problem with Nightmare is that you can't auto-attack someone under it's influence without it transfering to you...HOWEVER, you can still target the person with spells...
Assuming both players max their nukes, even without their right clicks (safe to assume you would get a few in as the enemy tried to retreat):
- At level 2 their combo has 360 damage (270 MR)
- At level 4 it has 580 damage (435 MR)
- At level 6 it has 1660 potentially (1245 MR)
3 levels in Dragon Slave = 230
2 in Light Strike Array = 150
3 in Brain Sap = 230
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