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Even though Mirana doesnt have any nukes, I chose her because her ultimate, Moonlight Shadow, is essential for setting up ganks like this. Also, Queen of Pain and Mirana are also needed to be team carries. I didnt choose Enigma, though because he is almost useless except for Black Hole.
Please give me what you think is the best hero combination!
Am not much for global gank so nothing to add there...
In the nuke team u could try this
mirana
darkseer
qop
tidehunter
disruptor to ensure no heroes get away
or warlock for a bit tower push help after winning teamfights and fatal bonds help too by spreading damage
they have reliable ults but those have long cd so u may have to time it properly
also 3 of them have nice escape abilities if things dont go as planned....
KotL keeps Lina's mana up. And after 6, Lifestealer hides in Spirit Breaker's belly for cross-map ganks. Plus LD / Lycan mid gets the advantage of their own bonus creeps and another good damage hero to have.
Even though Mirana doesnt have any nukes, I chose her because her ultimate, Moonlight Shadow, is essential for setting up ganks like this. Also, Queen of Pain and Mirana are also needed to be team carries. I didnt choose Enigma, though because he is almost useless except for Black Hole.
Please give me what you think is the best hero combination!
The global team is way too greedy. A spectre needs lots of farm for the late game, and she cant find that when you have a bloodseeker and an invoker.
Also your offlaner, invoker is quite a weird choice.
But i have a feeling its not really a serious team.
The global team is way too greedy. A spectre needs lots of farm for the late game, and she cant find that when you have a bloodseeker and an invoker.
Also your offlaner, invoker is quite a weird choice.
But i have a feeling its not really a serious team.
Did this once with someone that already posted in this thread, though instead of Invoker we had Nature's Prophet.
4 of them can literally teleport to the same place at the same time, making it a very awesome gank. You see a Wisp suddenly relocating to you with a Chaos Knight, and suddenly a Lifestealer bursts out of the Chaos Knight - while Nature's Prophet also does a teleport in to wrap things up. If it's still not enough, it'll be left up to Zeus' ultimate to seal the deal (or kill steal) :D
The only problem I see with this is that there are two safe-laners (Chaos Knight & Naix) so I suppose it can be a 1-1-2 lane set-up and running Naix in the jungle.
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