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Lore: In ancient times, there was a thriving city situated between a valley with a name not known to anyone alive this day. It's people was advanced, capable of producing their own technology. It started out with the discovery of harnessing electricity without any magical sources, and soon many great inventions were created. As word of their discoveries spread, many others planned to steal their technology for their own. Worried about their survival against the outside world, the top scientists in the city created an unmanned craft, capable of levitating and was partially-sentient, completely self-sufficient and specially designed to protect the city from the outside and enforce its laws on the inside. It was called the Nexus.
The invention was a huge success. Many wars were won and the streets were completely free of crime. However, soon a disaster of epic proportions took place. As the ground shook and sky trembled, the valley the city was situated in started to crumble. Alas, the foundations of the mountains could take it no longer, and they leaned down onto the city. Using all its energy, the Nexus created a force field around it, shielding its home from the falling rocks. But the pressure was too great, and the rocks came crashing down, burying the advanced culture along with all their creations. The Nexus powered down.
As knowledge of the civilization was almost completely lost, the Nexus was accidentally unearthed by a geomancer. Rebooting once more, it fled from his grasps and broke out of the cavern, traveling along to the Violet Plateau where the last sparks of electrical energy has been emitted. With its old directives totally irrelevant and its creators destroyed, it decided that it should give itself new ones: Protect the lands from evil and destroy all who oppose him.
Epilogue
"Hmm.. Interesting story..." Boush muttered as he listened to the tale told by the seasoned, mechanical being. "Very interesting indeed."
Q: Turret Modules
Type: Target-Point
Affects: Enemies
Damage: Magical
The Nexus releases controllable turret modules to aid him in combat.Turret modules automatically attack the enemy unit closest to it, and targets cannot be manually chosen. Turret modules die in 1 hit.
- 4/6/8/10 turret modules spawned
Turret module
- 1 hit to kill
- 1 attack every 0.6 seconds
- 500 movement speed
- 13 damage per shot
- 200-200 vision range
- 12/13/14/15 second duration
- 90/100/110/120 mana cost
- 20 second cooldown
LASR (Laser Assault Security Robot) defenders are sent to resolve most conflicts.
Notes:
W: Mechanical Onslaught
Type: No Target
Damage: Physical
The Nexus deploys a wave of uncontrollable drones that assemble themselves after a short duration. Drones behave like lane creeps and will move to the nearest lane to assist lane creeps in battle. Drones die when enough damage is sustained.
- 2/2/3/3 drones created
- 130/120/110/100 mana cost
- 40/35/30/25 second cooldown
Drone
- 350/375/400/425 health
- 20/25/30/35 damage
- 300 movement speed
- 1 attack per second
- 100 attack range
- 850/800 vision range
- 15-25 gold bounty
The result of genius work and engineering, robotic drones played a huge role in the success of a great civilization.
Notes:
E: Forcefield
Type: Target-Point
Affects: All
The Nexus launches a pod at the target location. After a short delay, the pod will produce a forcefield that slowly expands to its maximum range, pushing all units in the area outwards. All units are unable to pass through the forcefield except flying units and the Nexus. This ability works on a charge-based system, up to a maximum of 2 charges.
- 700 range
- 600 pod projectile speed
- 1 second delay
- 350 forcefield radius
- 2/3.5/5/6.5 second duration
- 1/2/2/2 total charges
- 80 mana cost
- 20/18/16/14 second cooldown (for each charge)
Highly-developed technology gives the Electrokinetic Barricade its impenetrable quality.
Notes:
R: Defensive Sequence
Type: Target Point
Affects: Energy nodes and buildings
CHANNELING - The Nexus teleports to a target allied building. While doing so, all allied buildings in the area, including the target building, will receive backdoor protection and health regeneration for the duration of the teleport.
- 5 second channel
- Backdoor protection
- +50/70/90 health regenerated per second
- 100/140/180 mana cost
- 80/70/60 second cooldown
The Nexus tends to any site that is subject to danger, regardless of distance.
Notes:
I have been pretty busy with my examinations lately, and I have not posted a hero idea in quite a while. I'll be doing more in the future. Please leave feedback :)
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