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What do you guys think about quick cast option in Doto? Actually I use it on both skills and items, because it allows to do skill/item combos very fast, so there's less window to make a mistake and let enemy run away from your aoe ulti/etc.
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail
What I mean, when you have quick cast, you can for example (as Enigma) use Blink Dagger + Black Hole combo in 0.000000000000000000000000000000...001 sec (lol), where with standard mouse clicking you will always have some delay, which may allow enemy to run away.
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail
What I mean, when you have quick cast, you can for example (as Enigma) use Blink Dagger + Black Hole combo in 0.000000000000000000000000000000...001 sec (lol), where with standard mouse clicking you will always have some delay, which may allow enemy to run away.
Yes, but it can also missfire.With the normal clicking you are CERTAIN that you land the skill, even if its later, then again, you can just shift queue the Black Hole and it will cast it faster than with quick cast.
That wouldn't work, if quick cast is supposed to be immediate as possible then if you're using it correctly your brain probably won't be able to register and cancel in time between the quicker cast time and the lag from your eyes and brain.
What do you guys think about quick cast option in Doto? Actually I use it on both skills and items, because it allows to do skill/item combos very fast, so there's less window to make a mistake and let enemy run away from your aoe ulti/etc.
Options > next to skill and item bindings. It takes some time to get used to, so be prepared for some fails :d
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail
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