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Its been a known mechanic for along time already, if valve or icefrog thought it shouldnt be there or was a bug, it would have been dealt with.
Often people don't realize something is powerful until it is used to it's fullest. Countless OP heroes of the past that got nerfed received very little changes up until they were picked competitively. It only takes one game to realize how OP something can be. OD used to be considered a pub pick, now he's one of the most picked heroes in the international, and no changes were made to him.
Why is Fountain Hooking even an issue or a complaint? Some of DotA 1's mechanics were just bugs and people accepted it. The only one I remember at the top of my head is Tiny's avatoss combo, it was initially a bug but icefrog made that combo part of tiny's playstyle.
Doesn't mean all exploits should stay in the game. You could say that Vacuuming as DS while enemies were slept by Naga was definitely an exploit, but that didn't survive TI2. Rubick throwing people on cliffs level 1 was an exploit, and it didn't last.
I know and I'm not saying Valve + Icefrog won't clean up the bugs. They might even remove fountain hook after TI3 but players are making a big deal out of something that shouldn't be.
Huh? You've missed the whole point of the post, there are bugs that are accepted and made a part of the game. If the bug was deemed needing to fix, the bug would of been fixed already but Icefrog and Valve deemed it "too hilarious to fix" since this bug has been around for a long time already so I don't understand the point of this post?
So no more bugs will be fixed ever in Dota 2? Are you being serious here? You said the only people who are complaining about this haven't played Dota 1 or haven't been playing long enough. If that is the case how do you account for the players at the top of the game speaking out against it. You were basically saying "I played Dota 1 so your opinons are invalid respect mah authoritah". Well no people with much more authority to speak on what should and shouldn't be in the game have voiced a different opinion. Hope the point got through to you now.
Right and I'm not saying bugs cannot be fixed, are you assuming I am doing so? This bug with Fountain Hook won't be changed at least for awhile, it's already confirmed they won't change it since it was deemed too hilarious to fix. So what's the point of this part of the post?
Valve have confirmed that it will be staying in since the match took place? source?
Yes it's a bug but it's also part of their strategy, why did you think they used it? It was a last resort since none of their previous attempts worked. That's like saying "Oh you can't bottle charge after using Invisibility since that's abusing mechanics".
Have you watched the Puppey interview? He said that it was definitely not part of their strategy but it was the only way they could beat Tong Fu.
That's subjective and I found the game quite hilarious but am I a Na'Vi fanboy? No I don't have a favorite team but I was cheering on for Mouz but they flunked pretty damn quick.
Of course it's subjective.....it's an opinion.....it's also an opinion that many others share. But yes in my subjective opinion you are coming across as a biased Na'Vi fanboy, an extremely patronizing one at that.
In all competitive games there will be bugs or "exploits" and anyone playing professionally will be expected to use every single legal tactic to win the game. If it's in the game, then it's allowable - it might not be pretty or "fair", but that's ultimately up to the developers/tournament organiser to decide what is or isn't legal.
Personally I think fountain hooks are a bit lame, but I can't blame Na'Vi at all for using it. Tongfu could easily have blocked it by banning Pudge or Chen. Tbh I thought the cheesy Phantom Lancer illusion pushing used by Alliance was far worse in the boring/lame category - again this isn't a dig at Alliance (can't blame em for using a legal strategy to 100% of it's limit), or a claim that it was unfair, but I would like to see something done to stop this. Quite similar to the old Dark Seer wall/scepter that used to let you replicate your own team - that got taken out too, even though it was deliberately designed in.
By your logic Tinker's bots doing extra damage and all other bugs shouldn't be fixed because "they're in the game". Call of Duty and Battlefield aren't strategy based games, and Battlefield doesn't even have a competitive scene. The closest thing you can relate this to is Counter-Strike and that wouldn't even matter because what we're talking about is an exploit in the game that was incorrectly ported over.
Absolutley. Did the tinker bots bug stop people playing him? I'm not saying it shouldn't be fixed. See Spirit Bear Armlet. Did I use that when I could? Hell yes. Was it right to change it? Hell yes.
I'm not arguing that it shouldn't be fixed, what I'm saying is it's **** that Na'Vi are getting blasted for it. All they've done is use an ingame "bug" or game mechanic to their advantage. You don't have to use it, you don't have to like it. At the end of the day, this isn't an easy trick to time up either.
I'm not looking at large tournament COD (I don't even play these games) but I know reading a few different tournament rules, they ban out things that are in the game (weapons, strats, bugs).
Valve have been pretty good with getting balances sorted out. I wouldn't be worried about this bug
So no more bugs will be fixed ever in Dota 2? Are you being serious here? You said the only people who are complaining about this haven't played Dota 1 or haven't been playing long enough. If that is the case how do you account for the players at the top of the game speaking out against it. You were basically saying "I played Dota 1 so your opinons are invalid respect mah authoritah". Well no people with much more authority to speak on what should and shouldn't be in the game have voiced a different opinion. Hope the point got through to you now.
I did not say the bugs shouldn't be fixed, I guess I should of reworded it better but reread what I've commented so far since your assumptions are going overboard. The fountain hook bug has been in place for a long time already and was known for awhile, if it needed fixing, Valve would of done it a LONG time ago so I don't understand what's not being understood here?
What you're really bugged about is my comment about players who are complaining are those that played little or no DotA1, if that's bothering you then sorry but my point still stands. This little "bug" that people are complaining about is OFFICIALLY part of the game.
Here's Puppey's stance on Fountain Hook since you like bringing up the pros, all he said was say it was a bug or "hardcore", that's it.
This bug has been here SINCE the early stages of DOTA 2, I'm not exerting any authority but a different perspective on a ******ed "controversy".
Valve have confirmed that it will be staying in since the match took place? source?
Sourceand GO to page 3 where the mod locks the thread. Part of the game.
this has been done in other high tier matches:
Here's a video with ROOT vs Fnatic, out of 52 hooks, only 7 hit. That's ridiculous to think this is OP, game-breaking etc.
Of course it's subjective.....it's an opinion.....it's also an opinion that many others share. But yes in my subjective opinion you are coming across as a biased Na'Vi fanboy, an extremely patronizing one at that.
Other's also share my opinion that this isn't as big of a deal as you or anyone else are making it out to be. It's hilarious that it worked and against a top tier team that's clearly better than ROOT and whatever roster Fnatic had at the time, people complain about the "POSSIBILITY" of it working where they don't see the huge "NEGATIVES" of this little tactic. It's a HUGE double edged sword that even IF it worked, it would still work against NaVi's favor since TongFu still had an advantage in a 4v4 battle for awhile at least.
You see me as coming across as a NaVi fanboy but I'm not defending them, I'm defending the use of Fountain Hooking, totally different things.
Here's another stance on the "issue" that further the points I've made so far: source
"What people don't realize is that if fountain hooking is "a bug" then almost everything in Dota is a bug! Nothing was intended in the first place, even at the most basic mechanic levels such as double spawning a neutral creep camp.
Neutral camps were intended to respawn every minute if there aren't neutral creeps already in them. To achieve that in wc3 it was coded as we know today, there's an area surrounding every creep camp that is checked for unit presence but it also checked for unit corpses back then. The act of pulling the creep at 51-55(depending on the camp) was discovered by players and was never intended. Afterwards Icefrog probably liked the stacking mechanic so he buffed it by removing the corpse check on the respawn.
Being able to back-arrow on mirana, curve the hook of pudge or make it longer using a force staff, fountain hooking by throwing the hook from the fountain before teleporting etc. were features of wc3 dota that are not implemented in Dota 2. Instead Dota 2 has taken a new course so people are discovering new "bugs" as you call them like the new fountain-hook which is one of the most difficult things to pull off.
It's how Dota was discovered all along and what makes it the game we all love."
So please, understand what I'm trying to present here, I'm not exerting any authority nor am I trying hard to bash anybody but to say I come across as a Na'Vi fanboy when all I'm doing is showing you why it's ****ing stupid to make this a big issue is laughable.
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