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Zerada the anchoret (Anti invis, support)

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Forum » Hero & Item Ideas » Zerada the anchoret (Anti invis, support) 2 posts - page 1 of 1
Permalink | Quote | PM | +Rep by GeniusEvil » April 7, 2013 12:30pm | Report
its me again. haha sorry 4 make boring thread. but ive a lot of hero dota idea. i write it because i got sleep trouble.

HISTORY
I make this hero because damn alot nature invis hero but noone hero that has nature skill to counter it.
A lot of hero cant run when chasing by crazy hero (like drow with his damn AS and frost arrows, spirit breaker by his bash, etc).
4 make useful in early-mid-late game support, INT hero.

Zerada, The Anchoret
str: 18+1,8
agi :14 + 1.4
INT : 24 + 2,8
Starting:
base HP: 440
base Mana : 300
base MS: 310
base AS: 1,3 s
base damage : 37-42
base HP regen :0,7
base Mana regen: 1,2
base Armor : 3

Q: ANCHORET EYE

concentration the zerada eye, give his aura in any area 4 a while. he gain true sight. his added damage after finish read the spell.
Damage cast Delay: 2s
True sight Duration: 5/6/7/8 s (Duration started from skill cast)
Damage duration : 3/4/5/6 s (duration started after delay finished)
damage area : 20/30/40/50
Cast range: 1600
Aoe: 900
Mana cost: 130/140/150/160
CD: 30/27/24/21 s

W: ANCHORET PROPHECY

He will know any attack will damage him, so he can prevent it. evade the attack and counter with heavy blow.
make somewhat like bubble around him. cannot damaged 4 a while and auto counter with blow.
Duration: 1,5 s
Bubble wide :200
CD: 20/18/16/14
Blow damage: 80/100/120/140
Knockback the target: 400/500/600/700 unit
Mana cost: 100/110/120/130

Notes: modify from puck phase shift, adding mana cost, adding cd, adding damage, adding knockback effect, decrease time of effect but can walk when use it.

E: OPEN ANCHORET BOOK SPELL

He still learning in magical use, so he must reading the book spell to help his firend or damage his enemies.
Channeling
Mana cost: 50
open subskill:
D: SAINT LIFE SAFER
Heal the target by reading saint spell.
Heal 80 HP/s
Duration: 4/6/8/10
Mana cost: 40/s
Range: 1000
Cd: 30
F : DEMON LIFE HUNTER
Cast cursed spell to enemy.
Range: 800
Damage: 90/180/270/360
Damage over time: 20/30/40/50
Slow : 50%
duration: 3 s
CD: 8 s
Mana cost: 130/160/190/220

R: MASTER SOUL
Increase his ability as anchoret for a while
* gain true sight passively
* ANCHORET PROPHECY duration increase by: 0,5/1/1,5
* can cast SAINT LIFE SAFER and DEMON LIFE HUNTER, without open book, but the effect will change
* SAINT LIFE SAFER no more need range from Zerada,
* DEMON LIFE HUNTER range decrease by 300/200/100 (range will be 500/600/700), damage increase by 20/30/40. Cooldown decrease by: 4s

Duration: 6/7/8 (with agha: 7/8/9)
Cooldown: 100/90/80 (with agha: 90/80/70)
Mana cost: 250

Plus
+ free sentry ward
+ competent healer
+ easy to run from chasing by ONE hero
+ support, baby sitter
Minus
- Low stats gain (thats why i make the ulti can improved by agha)
- Need a lot of mana
- channeling spell, must careful to use
- ANCHORET PROPHECY need very right time to use.

Yeah, im suggest new hero idea. think 4 more counter any IMBA carry such as drow, or PL. a lot of minus, im very sorry about it, thanks for reading

GeniusEvil



Posts: 16
Permalink | Quote | PM | +Rep by SkyStormSpectre » April 9, 2013 5:46am | Report
A sentry-ward hero is a great idea.

Suggestion for the prophecy spell : Make it a passive, with a longer C/D, and only affected by heroes. It would be interesting to have a hero that always blocks the first attack. Make the knock-back less maybe though.

SkyStormSpectre


Remarkable (22)
Posts: 460
Steam: 5K|SkyyStørm
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