Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
what do you think about a early midas on medusa? since she's a mid/late hero you will need more gold/exp/min right? i'm talking about a 7 min midas
And... Mjollnir stack with Splith shot?
i don't think you should consider illusion based heroes who burn your mana that big of a threat..
your ulti instagibs illusions alot...
Naga Siren's illusions take less damage than normal illusions once leveled and Phantom Lancer has bonus magic resist that his illusions get from his ultimate, so if either of them get an item like Heart of Tarrasque, your ultimate will not be anywhere near as effective. This isn't too rare since the time frame we are looking at is at least 35 minutes in.
i don't think you should consider illusion based heroes who burn your mana that big of a threat..
your ulti instagibs illusions alot...
I agree, while mana burn is a big counter to her, you're better off with single target burners. She eats all illusion heroes except for PL for breakfast, who still struggles against her. You should have foes that do unconventional damage, like Slark or even Nyx if you're follow this stat based build. Not to mention they are both gankers, Medusa's anti-venom. (Lol, snake jokes)
i not sure if you covered this in your guide but what is your opinion on early levels of mana sheild do you get any real survivability out of it at all
Going early level Mana Shield isn't something I would really do, yeah you get a decent amount of survivability, but it gives 50% at all levels regardless. If you need it for a times where you just want to mitigate some damage, then turn it off, feel free to level it instead of a stat early on.
This is why I typically put two points toward Mana Shield at level 8 and 9, it should be enough for that stage of the game unless you plan to be in drawn out fights with Medusa this early on (which you shouldn't). Typically, you shouldn't even be focused in a 5-man DOTA scenario since you aren't a high threat early and even if you did level it early, you would be even more useless.
i not sure if you covered this in your guide but what is your opinion on early levels of mana sheild do you get any real survivability out of it at all
Such a useless hero honestly. You need something like a Naga to even land your ult. If not you get instanuked. Her early game is good and her pushing is amazing, The Mana Sheild and ult seems not to do much of anything. Would rather see something like Cassiopeia's ult in LoL. My experience in 3 games has been horrible anyway.
She's just a hero that needs a lot of buildup time. Her ulti is great, note that you don't have to be looking at them, they just need to be looking at you. It can shut enemy carries down in fights and thwart a push. She doesn't become effective until about 40 minutes into the game, though.
Such a useless hero honestly. You need something like a Naga to even land your ult. If not you get instanuked. Her early game is good and her pushing is amazing, The Mana Sheild and ult seems not to do much of anything. Would rather see something like Cassiopeia's ult in LoL. My experience in 3 games has been horrible anyway.
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
And... Mjollnir stack with Splith shot?
Does Medusas Ulti deal flat damage to illusions or is it a 1500 DPS to illusions?
Flat.
i don't think you should consider illusion based heroes who burn your mana that big of a threat..
your ulti instagibs illusions alot...
Naga Siren's illusions take less damage than normal illusions once leveled and Phantom Lancer has bonus magic resist that his illusions get from his ultimate, so if either of them get an item like Heart of Tarrasque, your ultimate will not be anywhere near as effective. This isn't too rare since the time frame we are looking at is at least 35 minutes in.
i don't think you should consider illusion based heroes who burn your mana that big of a threat..
your ulti instagibs illusions alot...
I agree, while mana burn is a big counter to her, you're better off with single target burners. She eats all illusion heroes except for PL for breakfast, who still struggles against her. You should have foes that do unconventional damage, like Slark or even Nyx if you're follow this stat based build. Not to mention they are both gankers, Medusa's anti-venom. (Lol, snake jokes)
your ulti instagibs illusions alot...
i not sure if you covered this in your guide but what is your opinion on early levels of mana sheild do you get any real survivability out of it at all
Going early level Mana Shield isn't something I would really do, yeah you get a decent amount of survivability, but it gives 50% at all levels regardless. If you need it for a times where you just want to mitigate some damage, then turn it off, feel free to level it instead of a stat early on.
This is why I typically put two points toward Mana Shield at level 8 and 9, it should be enough for that stage of the game unless you plan to be in drawn out fights with Medusa this early on (which you shouldn't). Typically, you shouldn't even be focused in a 5-man DOTA scenario since you aren't a high threat early and even if you did level it early, you would be even more useless.
Such a useless hero honestly. You need something like a Naga to even land your ult. If not you get instanuked. Her early game is good and her pushing is amazing, The Mana Sheild and ult seems not to do much of anything. Would rather see something like Cassiopeia's ult in LoL. My experience in 3 games has been horrible anyway.
She's just a hero that needs a lot of buildup time. Her ulti is great, note that you don't have to be looking at them, they just need to be looking at you. It can shut enemy carries down in fights and thwart a push. She doesn't become effective until about 40 minutes into the game, though.
+1
Also +1 short, concise and not a bad build. Happen to agree against MKB and Daedelus