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220 Votes

FML - Face, Meet Lanaya

January 18, 2013 by Dr.D
Comments: 72    |    Views: 803937    |   


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UltraSuperHyper (12) | September 21, 2015 6:59pm
Why hate bottle? It's such a good item besides, if u want regen that badly, gt something I ke a linkens, which improve her survivability or even a naked preserverance
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Thifiell | September 21, 2015 6:41pm
I like battle fury on TA, I can ccast Q skill non stop and have good damage and regeneration (I hate bottles). Why is it not popular item? I do not care about the cleave effect
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Mesko191 | October 6, 2014 5:08pm
Amazing guide. I know I'm pretty much just restating what everyone else have said, but this guide is perfectly formatted, informative, and, occasionally, funny. Templar Assassin is one of my favorite heroes (if not my favorite, Enchantress being my other favorite), and this guide is great. I've gotten pretty good at her on my own, yet this guide has improved my playing (especially in the sense of where to place her traps and her item build). This is possibly the best guide on this site.

I was considering making a guide on Lanaya myself, but there's no way I could top this; continue making guides!

+1
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FangedLion | April 8, 2014 7:39pm
Bro, you're pro and stuff, but could it hurt you to update this guide? I will nag you about this nonstop next time I see you.
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fefete | January 30, 2014 11:52am
Guys, How can add this to the game? I want this build! :D
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Mr_XX | November 5, 2013 9:04am
clownjecker wrote:



With regards to his question, I agree with him. Why not max psi blades first instead of meld?

Your point is so that you can have max damage output when you catch up to your enemy, but from experiences, some people missed the attack from meld because of the lack of psi blade range. They meld and simply walk off without touching the enemy. It pretty much screws up TA's damage capability. Meld is good in its way, but I feel the psi blades range shouldn't be neglected. In fact 1 or 2 levels on meld is good enough in the early-mid game.

One other thing that I'm pointing out is the blink dagger on TA. This is just my opinion that I wanted to share. Also in regards to this guy's previous question, your response is that you will have psionic traps and phase boots to catch up to your enemy so there's no need for psi blades. But then since you can get close with your boots and ultimate, why the over-commitment on the blink dagger? One thing you might argue it's for escape, but as a hard ganker, you most probably will be with your teammates, you would gank or counter gank. And looking out for ganks when you're alone, as your guide stated, you will place traps on important paths and routes to check for incoming ganks. You could save yourself very well with these, so blink dagger is something I feel a bit overrated. Yes, again it is a good item, but I still don't feel the worth to get it. With 2150 gold, I could already go for half of my core item like desolator. It provides better killing capabilities rather than blink dagger, which only offers greater movement capability but no damage. Just a thought.


The utility of Blink dagger is unparalleled, especially for a hero that is so position-orientated. If a teamfight starts it allows you to blink meld crit a squishy support that was staying "safe" in the back of the teamfight. Honestly I would still buy this item if it cost 5,000 gold. (On TA anyway)
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clownjecker | September 2, 2013 4:38am
Wilson65 wrote:

i have a question. Why maxing Meld over Psy Blades?


With regards to his question, I agree with him. Why not max psi blades first instead of meld?

Your point is so that you can have max damage output when you catch up to your enemy, but from experiences, some people missed the attack from meld because of the lack of psi blade range. They meld and simply walk off without touching the enemy. It pretty much screws up TA's damage capability. Meld is good in its way, but I feel the psi blades range shouldn't be neglected. In fact 1 or 2 levels on meld is good enough in the early-mid game.

One other thing that I'm pointing out is the blink dagger on TA. This is just my opinion that I wanted to share. Also in regards to this guy's previous question, your response is that you will have psionic traps and phase boots to catch up to your enemy so there's no need for psi blades. But then since you can get close with your boots and ultimate, why the over-commitment on the blink dagger? One thing you might argue it's for escape, but as a hard ganker, you most probably will be with your teammates, you would gank or counter gank. And looking out for ganks when you're alone, as your guide stated, you will place traps on important paths and routes to check for incoming ganks. You could save yourself very well with these, so blink dagger is something I feel a bit overrated. Yes, again it is a good item, but I still don't feel the worth to get it. With 2150 gold, I could already go for half of my core item like desolator. It provides better killing capabilities rather than blink dagger, which only offers greater movement capability but no damage. Just a thought.
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BradAbard | August 8, 2013 11:53pm
Photobucket errors :(
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Roijan | July 30, 2013 3:50am
Best guide for any hero I have seen on the site. Great job! I look forward to playing Lanaya for the first time. +1
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faTaLiTy | May 18, 2013 5:27am
Quoted:

Cost: 170+ gold

If your team doesn't buy an Animal Courier and you have enough money left over, well, it's up to you then. Yes, it will hurt your ganks and rune-whoring, but having a courier is vital to any serious game and it will be better for your team in the long run if you buy it.


you missed the ****** **** over here
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Wikidly | April 28, 2013 6:41am
In all seriousness, you've driven me to love playing Lanaya. I'd been looking for a new character to master, and Lanaya was perfect for what I wanted; fun, but also not too piss-easy.
Thanks, loved the guide. ;)
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Nubtrain (58) | April 13, 2013 7:55am
Wilson65 wrote:

i have a question. Why maxing Meld over Psy Blades?


Bigger damage increase, the range isn't that important since you can get close with Phase Boots and Psionic Trap
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