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Malicent is a hero notable for two things; firstly, his unusual use of mana; and secondly, his elusiveness and mobility, moving effortlessly around in teamfights and being incredibly hard to pin down. He's a nuker with heavy physical damage and powerful lategame scaling through his Aghs upgrade, however if caught out he's extremely squishy and vulnerable.
Lore
It was rare to even find a mention of the artefact; rarer still to find a clue to its location. Of course, upon hearing of this clue, what else would an Archaeologus Primus do but assemble a team and go searching? Such were the events that led Lord Malicent of Avaticus, foremost scholar of the city, to the edges of the Scintillant Wastes, digging back centuries of sand to reveal a tomb.
Of this artefact, little was known. It was called by some the Docent of Truth, a relic that changed its form as a reflection of the world's fate. Perhaps it could have been studied, and its own truth been uncovered, had Malicent's excavators not come under brutal attack by an Oglodi horde. Unwilling to abandon his prize when he was so close, Malicent rushed alone into the tomb, hotly pursued by savage warriors. Through seemingly endless twists and turns he ran, dodging traps crafted with a technology ancient beyond imagining. Until finally, he came to a central room, wherein on a pedestal he found what he was looking for.
Whatever Malicent had expected the Docent to be, it was certainly not a wickedly barbed dagger, coloured dead obsidian. Nor had he expected the artefact to speak to him, whispering of what the world had become. The Archaeologus Primus barely noticed he had slaughtered his pursuers. The world was very clear to the Docent. Every living creature had a purpose - to kill an Ancient. And so the relic had adopted this purpose - which Ancient mattered little.
In the following weeks, as the Docent and Malicent spoke further, the two seemed to fuse in personality, synching with each other. They shared one common purpose - to kill a perfect being. And so, as his mind and body warped, Malicent became the perfect killer, his target an Ancient. Not that there wouldn't be collateral damage - the servants of an Ancient often became an extension of the being itself. As Malicent lost himself within the words of the Docent of Truth, his fate became inextricably more blurred - to kill an Ancient was to change the world, and the Docent would change with it. The question he never dared ask himself; would he change with it?
Stats
Radiant Agility
Carry, Escape, Nuker
Base Health: 560 Base Mana: 0 Base Armour: 3 Base Damage: 48-50 (49) Base Attack Time: 1.6 Range: Melee Movement Speed: 315 Sight: 1800/1200 Attack Point: 0.3/0.47 Cast Point: 0.2/0.4
Innate Passive: Fateless
Malicent has no initial mana pool, and items that would grant him mana do not give any. He instead generates mana through using his abilities. His mana has a permanent cap of 100.
Q: Nightblade
Malicent teleports to the target and strikes them, dealing Physical damage and generating mana if the target is a hero. All debuffs that can be applied from attacks, such as bashes and slows, can be applied with Nightblade, though any procs will deal no additional damage.
Affects: Enemy units Pierces Spell Immunity: Yes
Damage: 70/90/110/130 Mana Generated: 12 Range: 225/300/375/450 Cooldown: 4
Kill them. They knew the price of their allegiance.
notes
Can be cast on allies, moving Malicent to their location, but will not deal damage.
W: Omen of Death
Consumes mana to grant Malicent increased attack speed, a reduction to his damage taken, and cause his attacks to grant him mana. Additionally, Malicent will become invisible for 1 second every 2 seconds while Omen of Death is active.
Affects: Self
Attack Speed Bonus: 40/60/80/100 Damage Reduction: 10%/15%/20%/25% Mana Gain: 4 per attack Duration: 12 Cooldown: 25 Mana Cost: 35
You feast on these souls, but they are but morsels compared to the true feast ahead.
notes
Malicent will be invisible for the 3rd, 6th, 9th and 12th seconds of Omen of Death.
Attacks and spells cast during the brief invisibility will not break it.
E: Exsanguinate
Tapping into his stored energy, Malicent ruptures the target's flesh, inflicting massive Physical damage and applying a bleed effect. This bleed increases in damage over its duration.
In the blink of an eye, a man's insides can become his outsides.
Notes
Damage is dealt in intervals of 0.1 seconds.
The bleed damage increases by 5 every second.
Total damage dealt is 175/335/510/700.
Ultimate: Killing Machine
Malicent is overwhelmed by the Docent's malevolence, entering a killing trance. Every second, he will lose mana, and deal a burst of Magical damage in an area around him. Additionally, his attack commands will teleport him to the target if he is within 300 units of them, and his spells gain a damage bonus equal to 50% of his Agility. Lasts until Malicent's mana is depleted.
Affects: Enemy units Pierces Spell Immunity: Yes
Area damage: 50/75/100 Mana per second: 15/13/10 Cooldown: 80
Strike perfectly, for you are the perfect killer.
notes
As with Nightblade, attacking an ally will teleport Malicent to their location, but do no damage on the attack.
Has no maximum duration; as long as Malicent has mana, he can maintain his Killing Machine.
Upgradeable by Aghanim's Scepter
Increases Malicent's maximum mana to 150, and causes each point of his Intelligence to increase the non-periodic Physical damage of his spells by 1.
There are two kinds of people in the world; those who can count, and those who can't.
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