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Obligatory 6.86 Elder Titan Discussion

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Forum » General Discussion » Obligatory 6.86 Elder Titan Discussion 3 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Fedorable » January 24, 2016 10:30am | Report
It's 6.86 and Elder Titan is still a hero that is in this game. So, we may as well acknowledge his existence and discuss Elder Titan. I don't recall any direct buffs or nerfs to the hero, but he receive any indirect buffs or nerfs? I dunno, that's why I made this thread.

Fedorable
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Permalink | Quote | PM | +Rep by Sanvitch » January 24, 2016 10:48am | Report
His ult's damage got increased so it now does 30/40/50% max HP damage in total.

The hero is by no means bad, because face it Natural Order is the kind of spell you always find a use for. He's just a mixture of passive early game, and kinda forgotten about?

As a 4 position, he's somewhat level dependant, and has no way to make engagements happen; He's great at defusing engagements, but there's a lot of heroes around that do both. So you need quiet early games in order to get some farm and levels. Once he has that, he's set, he will just scale better and better as things go late.

As a 3 position, I remember he got a lot of buffs a patch or two ago (Clarity buff's, more efficient Astral Spirit ect ect), but the issue is the offlane has changed a lot this patch. Mainly you see a lot more carry offlaners making use of space to get farm and levels. Which makes picking him harder, I'd rather have a Lone Druid than an ET.

Admittedly Iron Talon and Stout Shield on an offlane ET might be a thing eventually. Fall back and farm the jungle camp on the offlane for more gold and such, and voila.

He's in a okay state, I think he just needs something to give him a shove to popularity.

Since you just can't have enough Chaos Breaker.

Sanvitch


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Permalink | Quote | PM | +Rep by Aeroblade » January 28, 2016 10:58am | Report
I personally enjoy the hero and i have a few games in him.

I feel like he has alot of conflicting properties about him.


So on one hand you have a hero who has the worse stat gains str+2.3 agi+1.5 int+1.6 . But on the other hand you have stuff like Natural Order and Earth Splitter that scale really well into the game.

You have no real ability to help flash farm or jungle but as a initiator you do need some farm.

His ultimat while its not hard to land it is easy to dodge and can be somewhat negated by magic resistance and armor. so items like a pipe on some tanky heroes like dragon knight can severly hamper its damage unless you are close to them where your Natural Order works.

His Echo Stomp animation is also really bad 1.6s delay or something like that. which for a stun isn't great. he also has a 3s delay on his Ult which again isnt hard to dodge.

Aeroblade



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