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Leshrac melts everything with ult and diabloic edict. If you think he's weak, you're doing something wrong.
Nah, i'm saying that his early game damage is not that amazing pre 6. Enemies are still farming in lane so diabolic edict is pretty situational while you don't have ult yet pre 6 or you still have mana problems, unlike zeus who already has huge burst on his W and can snowball easier. Yeah, i know his ult will pretty much melt enemies later in the game
If you cant notice what is good and bad in certain situations, that's your problem you need to work on.
Don't worry, I played over 4.000 Dota2 matches. And there was only Dota before. But as I like to say, that doesn't matter much mainly because game is involving all this years.
So what I tried to say actually?
I regret that I was waiting for balance patch last few months and all my hopes being destroyed when I read incoming 6.84 Update changes. Why?
Because all that was broken in current meta were a few over powered heroes and the fact that pushing strategy was nerfed too much. So I saw that game is so close to be perfectly balanced if next update hits right in the target. And main question is what I want? Or what you want my friends?
Well, it's simple. Big pool that includes balanced heroes for all roles and open game for different strategy approaches. First thing leads to equal possibility to win a match against any hero if you do right things in your matches. Second thing leads into one beautiful mind game combat between people where they can search for much more ways to win than in current meta.
And now I have to come with few comments which gave me base to think like this.
1. The fact that you all agree is that Troll Warlord and Storm Spirit remain untouched with real nerfs and now we have to wait again.
2. Strength carries didn't get any real buffs that can put them back in meta in their common roles.
3. We will face some well scaling late game magic damage carries like new Big Bang in Dota2.
4. Batrider is nerfed again (I already lost a count is that 3rd or 4th time in a row) and I don't know why? Flaming Lasso keeps him in meta and why then we got all this changes around real target if Valve wants to put him out. Rework him or delete -.-
5. Centaur Warrunner get totally broken Aghanim's Scepter upgrade which will be nerfed for sure.
6. Nature's Prophet get totally broken Aghanim's Scepter upgrade which will be nerfed for sure.
7. Naga Siren get totally broken Aghanim's Scepter upgrade which will be nerfed for sure.
8. Winter Wyvern is coming into Captains Mode and competitive scene as pioneer from controversial group of heroes and this move is devastating to some old school Dota players.
9. Drow Ranger, Clinkz and Ember Spirit still prey for some kind of changes.
10. Plenty contradictory Aghanim's Scepter additions. Lifestealer, Weaver, Wraith King, Luna and Legion Commander among them because their common roles don't support this item purchase.
11. New items will open space for role changes on many heroes which is big experiment here because role changes on heroes were done on hero buff/nerf basis so far.
That is not all but I think it is fair enough and I don't wish to spam this thread more.
Like someone already said, I'll wait to see what comes with next few weeks. After that it will be Hello or Goodbye but I'm glad to find out what will be anyways.
Thanks for giving me your time while your reading this.
Leshrac melts everything with ult and diabloic edict. If you think he's weak, you're doing something wrong.
Everything without a BKB :) (yeah I know Edict goes through, but 1600 distributed damage ain't that good late). But I take your point, hopefully the ChaosPwny will get some playtime this patch.
As an answer to the OP, I wouldn't worry. I personally wasn't a fan of the last patch, too much ricing doesn't make for fun games IMHO. I'm glad things are going a little bit back towards push, with a strong movement towards snowball.
Ultimately every patch will be moving things slightly in favour of one of the main strategies (push/gank/turtle/split). Whichover one is dominant at the time will get pushed towards another to keep things fresh.
Personally I'm disappointed he didn't include a further Techies change (lose 50 MMR every time you plant a mine should do it :)), but there's tons of stuff to get your teeth in to. The dominant heroes will change, the builds will change, in all sorts of ways we don't know yet. It's far too early to tell how this patch is going to play out, bar it's likely to be more bloody than the last one.
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