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Lore: His face scarred from reality, and the truth. Abandoned and left to die in the horrid nature and half dead already. Before he drew his last breathe, he was rescued by "Treant." Nursed back to health and took him to a forgotten city named "Isle of Masks." At first they turned Treant and him away, but Treant put up a fight to keep him there. So they agreed only on one term, if Treant never return to this boy. Treant agreed with a straight grin, then fazed off into the forest. The boy was handed into the hands of the best swordsmen in the village and trained. The man asked him his name once and he said he was never given one, so they gave him one "Gyaku." Several years pasted Gyaku and his adopted brother Yurnero trained together and proved to be equal in many ways. Then Gyaku heard that Yurnero was banished from the village for going against the lord. He went out to look for him but never found him, so he returned back to the village, but there was nothing to return to. The village was gone, he sensed magic near by, but not magic he never felt before magic he was by for a while "Treant." He went to look for Treant for answers but never found him neither. So he found a piece of his brothers mask and soon encountered a village that proclaimed to have seen a man with a mask along the bridge, and he started his journey from there.
Radiant Agility: Melee Role: Carry, Pusher, Nuker
Base Health: 526 (regen 0.9)
Base Mana: 180(regen 0.8)
Base armor: 4
Base damage: 51-55
Base movement speed: 305
Vision Range: 1500/1500
STRENGTH: 19 AGILITY: 25 INTELLIGENCE: 15
Q 1st activation: Swordplay, Carnage throws one of his sword into a certain location and where it lands does damage around that area.
Q 2nd activation: Sword Bringer, Carnage jumps onto the location where his sword landed.
W: Cleaver, Carnage jumped onto an enemy with all his might and slows them, also gains a 20% chance of 200 crit for 10 secs.
E Passive: Slumber, Travelers have to rest to right? Carnage has a 35% chance of dodging an basic attack when he sleep.
R Ultimate: Justify, Carnage throws his swords onto enemy's around him and damages them based on their maximum health. Radius: 750
-I believe there is a hero in all of us, that keeps us honest, gives us strength, and makes us noble. Carnage
The idea is good but this doesn't seem complete yet, why? Because there's a lot of info still missing like the damage and range of the first skill, third skill makes no sense, and the damage% of the ult is missing and what does a 200 crit mean? Is it 200% of your damage or something else?
Master of the hidden art of typoing and the greatest enemy of RNGesus
xD Its okay I was in a dota 2 game when i was thinking of this. Also some how came to me in a dream.
W: Cleaver, Carnage jumped onto an enemy with all his might and slows them, also gains a 20% chance of 200 critical chance and 45% more attack speed for 10 secs.
E: Slumber, Carnage falls to sleep for 1.5 secs and when he wakes up stuns every enemy around him while he gains a 25% move speed boost.
Lore: His face scarred from reality, and the truth. Abandoned and left to die in the horrid nature and half dead already. Before he drew his last breathe, he was rescued by "Treant." Nursed back to health and took him to a forgotten city named "Isle of Masks." At first they turned Treant and him away, but Treant put up a fight to keep him there. So they agreed only on one term, if Treant never return to this boy. Treant agreed with a straight grin, then fazed off into the forest. The boy was handed into the hands of the best swordsmen in the village and trained. The man asked him his name once and he said he was never given one, so they gave him one "Gyaku." Several years pasted Gyaku and his adopted brother Yurnero trained together and proved to be equal in many ways. Then Gyaku heard that Yurnero was banished from the village for going against the lord. He went out to look for him but never found him, so he returned back to the village, but there was nothing to return to. The village was gone, he sensed magic near by, but not magic he never felt before magic he was by for a while "Treant." He went to look for Treant for answers but never found him neither. So he found a piece of his brothers mask and soon encountered a village that proclaimed to have seen a man with a mask along the bridge, and he started his journey from there.
Radiant Agility: Melee Role: Carry, Pusher, Nuker
Base Health: 526 (regen 0.9)
Base Mana: 180(regen 0.8)
Base armor: 4
Base damage: 51-55
Base movement speed: 305
Vision Range: 1500/1500
STRENGTH: 19 AGILITY: 25 INTELLIGENCE: 15
Q 1st activation: Swordplay, Carnage throws one of his sword into a certain location and where it lands does damage around that area.
Q 2nd activation: Sword Bringer, Carnage jumps onto the location where his sword landed.
W: Cleaver, Carnage jumped onto an enemy with all his might and slows them, also gains a 20% chance of 200 critical for 10 secs.
E: Slumber, Carnage falls to sleep for 1.5 secs and when he wakes up stuns every enemy around him while he gains a 25% move speed boost.
R Ultimate: Justify, Carnage throws his swords onto enemy's around him and damages them based on their maximum health. Radius: 750
-I believe there is a hero in all of us, that keeps us honest, gives us strength, and makes us noble. Carnage
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Check out my second hero idea Izinaga the Guardian
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