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Decent simple guide, my main remark is that you are saying Firestorm doesn't scale well into the late game, this simply is not true. I think you are forgetting that in addition to the base damage it also deals damage based off of health %, which actually makes it one of the spells that scales best into the late game. At the moment it hits Roshan like a truck, so it will also hit those late game strength carrys like a truck as well, melty melty.
Now that Underlord is FINALLY in the game, I will be updating this guide for the coming weeks, as he will likely be tweaked. Not to mention all the new item choices and potential allies/enemies. Stay tuned!
How old is this guide to have 135 gold TP scrolls. Also why play Pit Lord as a support when you get 5 damage per last hit? Why not just rush Radiance and carry hard as hell
Taking into account (Vlads vs Helm) there is not only the lifesteal benefits which should be thought about. HotD without its passive lifesteal given, the active on Helm is a great way for you to allow mobility for your team when using Darkrift!
Helm is only beneficial if you have great communication between your team and allow them to boss you around when it comes to supporting your team. I'm NOT encouraging getting Helm because your ult only comes after 130seconds! (that's enough time for the enemy to take back the game!)
Vladmir's as indicated by Justinian the Visage and Mystix9 is probably the better option. you should allow for a slot of yours to be a NecroBook because the active is the same as a helm(but two creeps![with sick abilities!]).
so go for vlads to help your team out. but keep in mind to GetThatNecro!.. probs the most core item for him in my opinion.
P.S: no problem if you have a different opinion to this! everyone has their own build!
Finally updated the items tab with pictures and fixed broken links. Also updated the picture with the latest concept art. He'll be here soon people! Get excited!
Took the feedback into consideration and played yet more Pit Lord to test. Vladimir's is totally better than Helm for what it offers to the team. I would say go Helm if someone already went Vladimir's. I will try to update this guide with pictures in the near future so it's not just a bland wall of text.
I wouldn't see pit lord need Helm of the Dominator to stack ancients, you could just do it yourself, that's more than half of a mek/vlads thrown out he window.
To Answer your suggestion: The exact reason why I refrain from early levels on Atrophy Aura is the exact reason I refrain from early levels of Vampiric Aura. It pushes the wave unnecessarily. As for the starting lineup, I can see how that would work better. Thanks for the feedback.
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Helm is only beneficial if you have great communication between your team and allow them to boss you around when it comes to supporting your team. I'm NOT encouraging getting Helm because your ult only comes after 130seconds! (that's enough time for the enemy to take back the game!)
Vladmir's as indicated by Justinian the Visage and Mystix9 is probably the better option. you should allow for a slot of yours to be a NecroBook because the active is the same as a helm(but two creeps![with sick abilities!]).
so go for vlads to help your team out. but keep in mind to GetThatNecro!.. probs the most core item for him in my opinion.
P.S: no problem if you have a different opinion to this! everyone has their own build!
HotD- gives u lifesteal, armor, and health regen
Vlads- gives YOUR TEAM lifesteal, armor, and damage
if this hero is all about team fights, the latter seems the best choice.
p.s. I have no personal knowledge about this hero, just letting u know what seems best from what u wrote
The rest is good though.
To Answer your suggestion: The exact reason why I refrain from early levels on Atrophy Aura is the exact reason I refrain from early levels of Vampiric Aura. It pushes the wave unnecessarily. As for the starting lineup, I can see how that would work better. Thanks for the feedback.