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Hello, your guide is very well-formatted, with interesting items BUT the fact that viper lost his auto-attacking features is wrong. a mek was always core for viper. a greaves was always a option for viper. you didnt introduce anything new in this guide. the aura-carrier viper was popular from long times ago. i just played a 24/3/5 viper last night. it needed only a mek, agh's and a simple power treads to work. i couldnt get kills in the lane because of a bounty-hunter, but our lane had both a stun, and a throw(you know im talking about tiny). in short, aura-carrying has to be less than building carry items
like a butterfly after mek
Well formatted guide with an interesting premise, nice content, although there isn't much of it.
Completely rejecting Aghanim's Scepter as an item choice in any situation seems a bit harsh, though, it has a strong place against some heroes. (i.e. Sven, Wraith King, Lifestealer)
who lack mobility without Blink Dagger, and with Aghanim's, become very easily kited. Regardless a good and modern guide, +1.
I think Viper has kinda evolved from the traditional right clicking tank to more of a sustain focused hero with a strong right click. So, building aura items really helps. I like the early Drum of Endurance to make up for the lack of Power Treads. I also love the Assault Cuirass pickup, which seems like a natural choice for a tanky hero like Viper, yet is rarely picked up on the hero.
One thing I don't like about your skill build is that you take Poison Attack at 2. I feel that leaving it at 1, and maxing out Corrosive Skin and Nethertoxin would be a better choice, since corrosive makes Viper the tank that he is, and Nethertoxin would likely be superior in teamfights when a lot of enemy heroes are low. 1 point in your orb should be sufficient to orb walk a kill.
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like a butterfly after mek
Completely rejecting Aghanim's Scepter as an item choice in any situation seems a bit harsh, though, it has a strong place against some heroes. (i.e. Sven, Wraith King, Lifestealer)
who lack mobility without Blink Dagger, and with Aghanim's, become very easily kited. Regardless a good and modern guide, +1.
I think Viper has kinda evolved from the traditional right clicking tank to more of a sustain focused hero with a strong right click. So, building aura items really helps. I like the early Drum of Endurance to make up for the lack of Power Treads. I also love the Assault Cuirass pickup, which seems like a natural choice for a tanky hero like Viper, yet is rarely picked up on the hero.
One thing I don't like about your skill build is that you take Poison Attack at 2. I feel that leaving it at 1, and maxing out Corrosive Skin and Nethertoxin would be a better choice, since corrosive makes Viper the tank that he is, and Nethertoxin would likely be superior in teamfights when a lot of enemy heroes are low. 1 point in your orb should be sufficient to orb walk a kill.
Overall, solid guide.. +1
The formatting is amazing, thus you have made a quality guide.
Solid gold ****, M8.