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27 Votes

Some Idiot's Guide to Gyrocopter (6.83c Current)

April 16, 2015 by Safecyn
Comments: 23    |    Views: 294364    |   


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SnooSnoo | May 14, 2015 2:09am
Heya Cyn, any plans to update this for 6.84b?
I think Gyro needs Yasha even less now that his Rocket Barrage cast point has been changed to 0.

Edit: Also, you forgot to add one really annoying guy in the enemies list; Puck. Can't Missile that little **** ;p (Granted, it's a problem cos I only lane Gyro mid)
1
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YellulzQuiet (8) | December 22, 2014 2:08am
I was thinking, what about swapping shadow blade for force staff ?
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SandyClaws | November 10, 2014 7:17am
Good guide. A couple of enemies you should add are *cringe*...

Treant Protector
Brewmaster

These guys man. Can't teamfight with them, which is what ALL your skills are about. Early mid game Treant's Leech Seed will own you, in so many ways.
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SandyClaws | November 10, 2014 7:17am
Good guide. A couple of enemies you should add are *cringe*...

Treant Protector
Brewmaster

These guys man. Can't teamfight with them, which is what ALL your skills are about. Early mid game Treant's Leech Seed will own you, in so many ways.
1
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SandyClaws | November 10, 2014 7:17am
Good guide. A couple of enemies you should add are *cringe*...

Treant Protector
Brewmaster

These guys man. Can't teamfight with them, which is what ALL your skills are about. Early mid game Treant's Leech Seed will own you, in so many ways.
1
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eeon (6) | September 24, 2014 9:10am
yea, I like how you talk to yourself. Sometimes I think I m crazy too, but the voices in my head tell me I'm fine.
seriously, fun guide
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Safecyn (32) | May 4, 2014 5:37pm

I like the guide update, the third build is exactly what I was looking for (though it lacks Drums). :D


Drums??? FOOL! You don't get damage from DRUMS! ;)
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Peppo_oPaccio (70) | May 4, 2014 2:52pm
I like the guide update, the third build is exactly what I was looking for (though it lacks Drums). :D
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RandoMattz | April 28, 2014 5:29am
So funny while still so detailed +1 ;)
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Timminatorr (57) | April 27, 2014 9:28am
samukobo wrote:

PERHAPS Homing Missile will be worth maxing out by 6.81?

At least in the safe lane farmer build there should be an emphasis for maxing flak cannon second for taking ancients in the mid game once you get your Helm of the Dominator. In coordinated games it's what gives your team some advantage back (or gains even more advantage to an already snowballing team) and in games where you don't really need to share those stuff they're great for exp and gold income.

i think that its worth maxing last now, instead of taking stats over it with 1 value point.
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Peppo_oPaccio (70) | April 27, 2014 8:02am
samukobo wrote:

PERHAPS Homing Missile will be worth maxing out by 6.81?

I don't know. I think having just one level in Homing Missile is enough to push back the enemy mid when they go for a rune, plus the Flak Cannon always helps me a lot in the laning phase. The extra damage is good for securing kills on fleeing enemies, but that shouldn't be a problem for Heroes that can jump on them like Ember Spirit or Slark.
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