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I think this is very viable provided you play reasonably passively and don't give your opponents any chance to gank you - especially once you hit 6 it's very possible to get a kill with Chain Frost if they make a mistake.
The real advantage of this setup is that:
1) You get to deny gold/xp to the enemy lane, this is especially damaging to hard carries and trilanes.
2) It allows you to play against really nasty kill lanes - by not giving them the chance to get kills you blunt their early game, and some lanes are some dangerous that not even a "proper" offlane can realistically go against them.
3) The denies guarantee you get a certain amount of XP regardless.
The only things I'd note:
- Don't do it against a strong early push lane, you don't want the likes of Chen or Leshrac getting to your tower.
- Careful against lanes with a lot of dive potential - if they've got the likes of Abaddon and Treant Protector they can potentially kill you.
- Consider Gauntlets of Strength over Ring of Protection, the ring allows you to get boots faster, but the Gauntlet really makes you hard to kill with +60 hp (the armour isn't that useful against magic damage). You can make it into an Urn of Shadows or a Bracer.
The Mek/Aghs choice comes down to what the rest of your team makes, but generally get the Mek if nobody else is. The nice thing about having Lich here is that you can easily drop into a #4 position if your team is short on support.
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However...
I hate to sound like a broken record, but see Dr. D's guide to formatting. Simple things like these will make your guide much more appealing!
Have fun DOTAfire-ing!
I think this is very viable provided you play reasonably passively and don't give your opponents any chance to gank you - especially once you hit 6 it's very possible to get a kill with Chain Frost if they make a mistake.
The real advantage of this setup is that:
1) You get to deny gold/xp to the enemy lane, this is especially damaging to hard carries and trilanes.
2) It allows you to play against really nasty kill lanes - by not giving them the chance to get kills you blunt their early game, and some lanes are some dangerous that not even a "proper" offlane can realistically go against them.
3) The denies guarantee you get a certain amount of XP regardless.
The only things I'd note:
- Don't do it against a strong early push lane, you don't want the likes of Chen or Leshrac getting to your tower.
- Careful against lanes with a lot of dive potential - if they've got the likes of Abaddon and Treant Protector they can potentially kill you.
- Consider Gauntlets of Strength over Ring of Protection, the ring allows you to get boots faster, but the Gauntlet really makes you hard to kill with +60 hp (the armour isn't that useful against magic damage). You can make it into an Urn of Shadows or a Bracer.
The Mek/Aghs choice comes down to what the rest of your team makes, but generally get the Mek if nobody else is. The nice thing about having Lich here is that you can easily drop into a #4 position if your team is short on support.